shader-effects
Common shader effects skill for dissolve, outline, hologram, toon, water, fire effects.
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Common shader effects skill for dissolve, outline, hologram, toon, water, fire effects.
Deferred shading/lighting skill for G-buffer design and decals.
Facilitate meetings, workshops, and community consultations with diverse stakeholders including artists, board members, funders, and community representatives
Conduct art historical research, provenance investigation, and scholarly analysis to inform exhibitions, acquisitions, and publications using primary and secondary sources
GI techniques skill for baked, real-time, screen-space, and ray-traced illumination.
Physically-based rendering skill for BRDF models and material workflows.
Procedural sound skill for synthesis and dynamic sound design.
Create character-specific dialogue with distinct voices, subtext, and naturalistic speech patterns
Write individual screenplay scenes with proper industry formatting, visual action, and dramatic structure
Analyze and apply film/TV genre conventions, tropes, and audience expectations
Compose clear, rigorous philosophical prose with well-structured arguments, anticipation of objections, and proper scholarly engagement with existing literature
Conduct systematic textual interpretation using historical-critical, literary, and phenomenological methods while attending to context, genre, and interpretive traditions
Compose compelling research narratives for NEH, ACLS, and foundation funding proposals with clear significance statements
Skill for generating publication-quality scientific figures
Scenario narrative generation skill for creating vivid, consistent future scenario descriptions
Skill for assisting with academic and scientific writing