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ide-plugins
276

pencil-ui-design-system-element

Initialize Element Plus design tokens and component overview frames in a Pencil .pen file. Use when the user mentions Pencil with Element Plus or Element UI, needs to set up Element color palette and typography variables, or wants to create component library frames for Button, Table, Form, Dialog, and other Element components.

partme-ai
partme-ai
tools
open
ide-plugins
276

pencil-ui-design-system-uview

Initialize uView 2.x design tokens and component overview frames in a Pencil .pen file. Use when the user mentions Pencil with uView 2.x (not uView Pro), needs to set up uView color palette and typography variables, or wants to create component library frames for Button, Form, Cell, Tabs, and other uView components.

partme-ai
partme-ai
tools
open
ide-plugins
276

pencil-ui-design-system-ucharts

Initialize uCharts chart theme tokens and data visualization placeholder frames in a Pencil .pen file. Use when the user mentions Pencil with uCharts or qiun-data-charts, needs to set up chart series colors and axis tokens, or wants to create placeholder frames for Line, Bar, Pie, Radar, and other uCharts chart types.

partme-ai
partme-ai
tools
open
ide-plugins
276

pencil-ui-design-system-uviewpro

Initialize uView Pro design tokens and component overview frames in a Pencil .pen file. Use when the user mentions Pencil with uView Pro or uviewpro, needs to set up uView Pro color palette and typography variables, or wants to create component library frames for Button, Form, Tabs, Navbar, and other uView Pro components.

partme-ai
partme-ai
tools
open
ide-plugins
276

pencil-ui-design-system-echarts

Initialize ECharts chart theme tokens and data visualization placeholder frames in a Pencil .pen file. Use when the user mentions Pencil with ECharts, needs to set up chart color palette and axis tokens, or wants to create placeholder frames for Line, Bar, Pie, Radar, and other ECharts chart types.

partme-ai
partme-ai
tools
open
ide-plugins
276

pencil-ui-design-system-layui

Initialize Layui design tokens and component overview frames in a Pencil .pen file. Use when the user mentions Pencil with Layui or layui-vue, needs to set up Layui color palette and typography variables, or wants to create component library frames for Button, Table, Form, Menu, and other Layui components.

partme-ai
partme-ai
tools
open
ide-plugins
276

pencil-ui-design-system-antd

Initialize Ant Design (antd) design tokens and component overview frames in a Pencil .pen file. Use when the user mentions Pencil with Ant Design or antd, needs to set up antd color palette and typography variables, or wants to create component library frames for Button, Form, Table, Modal, and other antd components.

partme-ai
partme-ai
tools
open
ide-plugins
276

tui-alert-tips

Generate and render a pixel-precise ASCII TUI Alert Tips component with complete output blocks (TUI_RENDER, COMPONENT_SPEC, PENCIL_SPEC, PENCIL_BATCH_DESIGN) for Pencil MCP drawing workflows. Use when the user asks to create an alert tips in a terminal UI, text-based interface, or Pencil MCP project.

partme-ai
partme-ai
tools
open
ide-plugins
276

pencil-design-from-stitch-html

When you need to turn Stitch page HTML (or a Stitch URL) into a Pencil .pen design. Parses DOM and Tailwind, applies HTML→Pencil mapping and execution order, outputs sequential batch_design for layout and style fidelity (background, color, size, margin, padding, shadow). Supports multi-framework tokens.

partme-ai
partme-ai
tools
open
ide-plugins
276

pencil-mcp-get-variables

Read design token variables (colors, fonts, spacing) from a Pencil .pen file via the get_variables MCP tool. Use when the user explicitly mentions Pencil and needs to list design tokens, check the current theme, or retrieve variable IDs for use in batch_design operations.

partme-ai
partme-ai
tools
open
ide-plugins
276

pencil-mcp-get-style-guide

Retrieve detailed style guide metadata (color palettes, typography rules, visual specs) by tags or ID from Pencil via the get_style_guide MCP tool. Use when the user explicitly mentions Pencil and needs to apply a specific visual style, retrieve theme colors and fonts, or look up a style guide by keyword tags.

partme-ai
partme-ai
tools
open
ide-plugins
276

threejs-node-tsl

three.js node-based shading: Nodes API surface, NodeMaterial and MeshStandardNodeMaterial-style families, TSL (Three.js Shading Language) entry at TSL.html, WebGPURenderer pairing, and core PostProcessing (class) versus addon EffectComposer at a high level. Use when authoring shaders as graphs, using TSL builtins, compute-oriented nodes, or modern WebGPU pipelines; for classic ShaderMaterial GLSL use threejs-materials; for stock EffectComposer passes use threejs-postprocessing; for WebGLRenderer-only tuning use threejs-renderers.

partme-ai
partme-ai
tools
open
ide-plugins
276

pencil-mcp-replace-all-matching-properties

Batch replace matching style properties (colors, fonts, sizes) across nodes in a Pencil .pen file via the replace_all_matching_properties MCP tool. Use when the user explicitly mentions Pencil and needs to globally swap colors, update font families, migrate to a new brand style, or batch-adjust spacing across frames.

partme-ai
partme-ai
tools
open
ide-plugins
276

threejs-postprocessing

Addon screen-space post-processing for three.js using EffectComposer, Pass base class, RenderPass, and stock passes such as UnrealBloomPass, SSAOPass, SSRPass, BokehPass, OutlinePass, FXAAPass/SMAAPass, TAARenderPass, and ShaderPass; references the Shaders addon group for underlying shader modules. Use when building composer chains for bloom, SSAO, or other screen-space effects; not for basic renderer tone mapping alone (threejs-renderers).

partme-ai
partme-ai
tools
open
ide-plugins
276

stitch-ui-prompt-architect

Build Stitch-ready prompts from vague UI ideas (Path A) or from a Design Spec plus user request (Path B). Use when polishing a UI prompt before Stitch generation, improving a prompt that produced poor results, or merging a Design Spec with framework contracts (uView, Element Plus, Layui, Bootstrap, Vant) into a sectioned Context/Layout/Components prompt.

partme-ai
partme-ai
tools
open
ide-plugins
276

vscode-project-init

Scaffold a new VS Code extension project using TypeScript via Yeoman generator (yo code), creating src/extension.ts entry point and package.json manifest. Use when the user wants to start a new VS Code extension project from scratch.

partme-ai
partme-ai
tools
open
ide-plugins
276

vscode-feature-command

Register a new command in a VS Code extension by updating package.json contributes.commands and src/extension.ts activate function. Use when the user wants to add a functional command (e.g., text formatting, code generation, UI action) to a VS Code extension.

partme-ai
partme-ai
tools
open
full-stack
274

skill-tree-generator

Generate, update, and version a complete skill tree (collection of SKILL.md files) for any JavaScript or TypeScript library. Produces core skills (framework-agnostic) and framework skills (React, Solid, Vue bindings) with dependency linking. Activate when producing skill files from a domain map, updating existing skills after a library version change, or auditing skill accuracy. Takes domain_map.yaml and skill_spec.md from skill-domain-discovery as primary inputs.

TanStack
TanStack
development
open
technical-docs
274

document-ai-hero-api

Generate or update documentation for the AI Hero API by reading the source code at ~/repos/ai/course-builder. Use when user wants to document, update docs for, or understand the AI Hero API endpoints.

mattpocock
mattpocock
documentation
open
ide-plugins
274

modern-javascript-patterns

Master ES6+ features including async/await, destructuring, spread operators, arrow functions, promises, modules, iterators, generators, and functional programming patterns for writing clean, efficient JavaScript code. Use when refactoring legacy code, implementing modern patterns, or optimizing JavaScript applications.

involvex
involvex
tools
open
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