phenomenal-caas-provision
Provision phenomenal consciousness-as-a-service experiences.
content-generate
This skill should be used when the user asks to generate content such as titles, slogans, dialogues, or scripts. It provides content generation capabilities for various platforms (WeChat, Xiaohongshu, Zhihu, Douyin) with support for batch generation, history deduplication, and diversity guarantee. Supports podcast script generation with platform-specific adaptation.
generate-image
Generate game asset images from text descriptions using Replicate's nano-banana-pro model. Use this skill when the user asks to create or generate 2D images, sprites, textures, or visual assets for the game.
draft-initialization
Initialize fiction draft cycles following the Spec-Kit-style workflow (idea → clarify → plan → tasks). Use when creating new drafts, planning rewrites, breaking down episodes/chapters, or structuring story changes.
generate-story-bank
Generate interview-ready stories using HPARL format (Hook, Principles, Action, Results, Learnings). Transforms achievements into compelling narratives for behavioral interviews.
frontend-aesthetics
Prevents generic AI-generated designs by guiding typography, color, motion, and background choices. Use when creating frontend designs, landing pages, dashboards, or any UI/UX work. Helps avoid the "AI slop" aesthetic.
daily-content-operations
Research trending AI/creator topics, review pending content, polish drafts with FrankX voice, generate social content, and track publishing readiness. The complete daily content workflow for FrankX.AI.
creative-chronicle-log
Document creative decisions and protocol evolution in structured chronicle format.
pitch-coach
Pitch Mode specialist - handles narrative crafting, bio writing, tone refinement, and outlet-specific pitching for artists.
midjourney-handouts
Generate campaign handouts using Midjourney with Trip 19 moodboard. Know when to use AI generation vs HTML for text-heavy documents.
grove-ui-design
Create warm, nature-themed UI for Grove with glassmorphism, seasonal decorations, randomized forests, and accessible design patterns. Use when building pages, enhancing UI, or adding decorative elements.
asset-manager
Generate and manage game image assets using AI. Use when user asks to create sprites, textures, backgrounds, portraits, or other visual assets for the game. Handles 3D textures, style consistency, and manifest updates. (project)
algorithmic-art
Create generative art using p5.js with seeded randomness and interactive exploration. Use for computational aesthetics, parametric design, particle systems, noise fields, and procedural generation.
threejs
Create 3D graphics, visualizations, and interactive experiences using Three.js. Use this skill when the user asks to build 3D scenes, WebGL/WebGPU applications, 3D data visualizations, interactive 3D components, games, or any browser-based 3D content. Covers scene setup, geometries, materials, lighting, cameras, animations, controls, shaders (TSL), and performance optimization.
tuimorphic
Teach agents to design TUIs in the tuimorphic style (Bagels/Calcure/Claude Code/Droid-inspired).
creating-agent-skills
Creates or improves Agent Skills following official documentation and best practices. Use when creating new skills, improving existing skills, evaluating skill quality, or ensuring skills follow naming conventions, structure requirements, and discovery patterns. Guides through description writing, progressive disclosure, workflows, and testing.
skill-creator
Guide for creating high-quality Agent Skills following the open standard (agentskills.io). Use this when asked to create or update a skill, write a SKILL.md file, convert custom instructions or chatmodes into portable skills, or design specialized AI agent capabilities.
spawnagent
Spawn an AI coding agent in a new terminal (Claude, Codex, Gemini, Cursor, OpenCode, Copilot). Defaults to Claude Code if unspecified.
campaign-analyzer
Analyze processed D&D sessions to extract and summarize campaign knowledge including NPCs, locations, quests, items, and factions. Use when the user wants to review campaign content, find specific entities, or understand the campaign narrative.
arcanea-prompt-craft
Master the Arcanean Prompt Language - advanced prompt engineering using mythological frameworks, constraint architecture, and the Centaur Principle for human-AI co-creation
agentic-design
Use when building AI agent systems. Covers agent loops, tool calling, planning patterns, memory systems, multi-agent coordination, and safety guardrails. Apply when creating autonomous AI workflows, coding assistants, or task automation systems.