game-design
This skill should be used when the user asks to "design a game mechanic", "evaluate gameplay feel", "tune game systems", "review player experience", "debug why something feels wrong", "balance combat", "design progression", or when working on any player-facing game feature. Provides a constraint system for evaluating mechanics with focus on player experience over feature completion.
Installation and usage
This skill should be used when the user asks to "design a game mechanic", "evaluate gameplay feel", "tune game systems", "review player experience", "debug why something feels wrong", "balance combat", "design progression", or when working on any player-facing game feature. Provides a constraint system for evaluating mechanics with focus on player experience over feature completion.
انسٹال کرنے کے بعد، آپ یہ اسکل ٹرمینل میں درج ذیل کمانڈ چلا کر استعمال کر سکتے ہیں:
skills use game-design