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frontend
3

angular-gsap-animation-crafter

Interactive scroll animation designer for @hive-academy/angular-gsap library. Guides users through creating smooth, professional scroll-based animations using GSAP and ScrollTrigger. Use when users want to: (1) Create scroll-triggered animations or viewport animations, (2) Design scroll experiences (parallax, pinned sections, hijacked scroll), (3) Get recommendations for animation types and timing, (4) Learn GSAP best practices and easing functions, (5) Generate complete Angular components with scroll animations, (6) Analyze reference videos or images to reverse-engineer scroll animation sequences and recreate similar motion timing with available directives (extracts animation types, easing, trigger points, durations).

Hive-Academy
Hive-Academy
development
open
full-stack
3

frontend-design-patterns

Enterprise React architecture combining DDD and FSD patterns. Use when (1) designing or structuring React applications, (2) implementing Index/Types/Styles component pattern, (3) setting up Service/Hook 1:1 mapping with React Query and Axios, (4) configuring Zustand state management, (5) applying TypeScript conventions for maintainable codebases. Triggers include architectural decisions, folder structure planning, data layer design, and code organization tasks.

Mineru98
Mineru98
development
open
productivity-tools
3

sell

Transform a Vibes app into a multi-tenant SaaS with subdomain-based tenancy. Adds Clerk authentication, subscription gating, and generates a unified app with landing page, tenant routing, and admin dashboard.

popmechanic
popmechanic
tools
open
full-stack
3

hono

Efficiently develop Hono applications using Hono CLI. Supports documentation search, API reference lookup, request testing, and bundle optimization.

yusukebe
yusukebe
development
open
security
3

better-auth-ts

Better Auth TypeScript/JavaScript authentication library. Use when implementing auth in Next.js, React, Express, or any TypeScript project. Covers email/password, OAuth, JWT, sessions, 2FA, magic links, social login with Next.js 16 proxy.ts patterns.

Syedaashnaghazanfar
Syedaashnaghazanfar
testing-security
open
productivity-tools
3

deploy-railway

Deploy applications to Railway. Use when deploying services, databases, or full-stack applications to Railway PaaS. Covers Railway CLI and configuration.

dralgorhythm
dralgorhythm
tools
open
full-stack
3

router-template

Template for creating router skills. Use as a starting point when building a new router that dispatches to multiple specialized skills. Copy and customize for your domain.

Bbeierle12
Bbeierle12
development
open
gaming
3

creating-skills

Use when wanting to turn a technique into a reusable skill, create a new skill, or make current work available for future sessions

nijaru
nijaru
development
open
gaming
3

particles-gpu

GPU-based particle systems using instanced rendering, buffer attributes, Points geometry, and custom shaders. Use when rendering thousands to millions of particles efficiently, creating particle effects like snow, rain, stars, or abstract visualizations.

Bbeierle12
Bbeierle12
development
open
gaming
3

programming-architecture

Game code architecture, design patterns, scalable systems, and maintainable code structure for complex games.

pluginagentmarketplace
pluginagentmarketplace
development
open
gaming
3

case-studies-reference

Game building mechanics case studies and decision frameworks. Use when designing building systems, evaluating trade-offs, or learning from existing games. Reference-only skill with detailed analysis of Fortnite, Rust, Valheim, Minecraft, No Man's Sky, and Satisfactory building systems.

Bbeierle12
Bbeierle12
development
open
gaming
3

mimir-dm

This skill should be used when the user asks to "create a D&D campaign", "make a new module", "add an NPC", "create an encounter", "search for monsters", "find D&D items", "list campaigns", "set up a dungeon crawl", "create a mystery adventure", "add loot to characters", "search for traps", "manage character inventory", "build an adventure", "populate a dungeon", "give items to players", "create a villain", "add treasure", "write session notes", "create a player character", "edit a character", "update character stats", or mentions "Mimir campaign", "D&D 5e authoring", or "dungeon master tools". Provides MCP tools for campaign management, module creation, character creation and editing, and catalog searching.

mimir-dm
mimir-dm
development
open
gaming
3

shader-noise

Procedural noise functions in GLSL—Perlin, simplex, Worley/cellular, value noise, FBM (Fractal Brownian Motion), turbulence, and domain warping. Use when creating organic textures, terrain, clouds, water, fire, or any natural-looking procedural patterns.

Bbeierle12
Bbeierle12
development
open
gaming
3

unity-async

Handle Unity's asynchronous programming patterns including coroutines, async/await, and Job System. Masters Unity's main thread restrictions and threading models. Use when guidance needed on Unity async operations, coroutine optimization, or parallel processing in Unity context.

creator-hian
creator-hian
development
open
gaming
3

terrain-integration

Terrain interaction systems for Three.js building games. Use when implementing slope handling, foundation anchoring (Valheim pattern), terrain modification, auto-leveling, or pillar/support generation. Integrates with structural-physics for ground-based stability.

Bbeierle12
Bbeierle12
development
open
gaming
3

shader-effects

Visual shader effects—glow/bloom, chromatic aberration, distortion, vignette, film grain, scanlines, glitch, dissolve, outline, and fresnel. Use when adding visual polish, post-processing effects, or stylized rendering to shaders.

Bbeierle12
Bbeierle12
development
open
mobile
3

swiftui-accessibility

Accessibility implementation guide for SwiftUI apps. Use when implementing VoiceOver support, adding accessibilityLabel/Hint/Value, supporting Dynamic Type, ensuring color contrast, testing accessibility, or reviewing accessibility in PRs. Covers iOS accessibility APIs, WCAG guidelines, and testing tools.

xtone
xtone
development
open
mobile
3

swiftui-coding-guidelines

Core coding guidelines for iOS, iPadOS, macOS, watchOS, tvOS, and visionOS app development using SwiftUI and Swift. Use when implementing Views, working with @State/@Binding/@Observable/@StateObject, using NavigationStack/List/LazyVStack, designing components, or asking about SwiftUI patterns (infinite scroll, pull-to-refresh, search). Covers best practices, implementation patterns, and anti-patterns to avoid.

xtone
xtone
development
open
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