script-update-or-create
Updates or creates script file with the provided C# code. Does AssetDatabase.Refresh() at the end. Provides compilation error details if the code has syntax errors. Use 'script-read' tool to read existing script files first.
Updates or creates script file with the provided C# code. Does AssetDatabase.Refresh() at the end. Provides compilation error details if the code has syntax errors. Use 'script-read' tool to read existing script files first.
List all available shaders in the project assets and packages. Returns their names. Use this to find a shader name for 'assets-material-create' tool.
Delete the script file(s). Does AssetDatabase.Refresh() and waits for Unity compilation to complete before reporting results. Use 'script-read' tool to read existing script files first.
Enable or disable MCP tools by name. Allows controlling which tools are available for the AI agent.
Provides an initial setup for AI Skills, `unity-mcp-cli` command line tool installation and everything else that is helpful to set up at the start of the project. Essential packages, and basic configurations.
Automatically retry failed required CI checks on GitHub PRs, with smart waiting and filtering logic
Look up any arxiv paper on alphaxiv.org to get a structured AI-generated overview. This is faster and more reliable than trying to read a raw PDF.
Use when a quest is ready for a concrete implementation pass or a main experiment run tied to a selected idea and an accepted baseline.
Install and set up @data-client/react or @data-client/vue in a project. Detects project type (NextJS, Expo, React Native, Vue, plain React) and protocol (REST, GraphQL, custom), then hands off to protocol-specific setup skills.