home/categories/gaming/aiskillstore-marketplace-skills-cesaraugustusgrob-combat-ui-pattern-a-skill-md
gamingdevelopment
combat-ui-pattern-a
Implement Split-Panel Combat UI (Pattern A) for SHINOBI WAY game. Use when user wants to create the horizontal confrontation combat layout, character panels, action dock, phase header, VS divider, or any component from the Pattern A combat UI system. Guides through component creation following the established architecture.
maintainer
aiskillstore
更新于 1/20/2026
星标
90
分支
3
quick start
Installation and usage
Implement Split-Panel Combat UI (Pattern A) for SHINOBI WAY game. Use when user wants to create the horizontal confrontation combat layout, character panels, action dock, phase header, VS divider, or any component from the Pattern A combat UI system. Guides through component creation following the established architecture.
安装
$ install --globalskills.sh
使用
安装后,您可以通过在终端运行以下命令来使用此技能:
skills use combat-ui-pattern-a