gamingdevelopment
unity-architecture
This skill should be used when the user asks about "game architecture", "design patterns", "manager pattern", "singleton pattern", "ScriptableObject", "ScriptableObject architecture", "event system", "Observer pattern", "pub-sub", "MVC in Unity", "dependency injection", "service locator", or needs guidance on structuring Unity projects and game systems.
maintainer
CryptoRabea
更新于 12/30/2025
星标
0
分支
0
quick start
Installation and usage
This skill should be used when the user asks about "game architecture", "design patterns", "manager pattern", "singleton pattern", "ScriptableObject", "ScriptableObject architecture", "event system", "Observer pattern", "pub-sub", "MVC in Unity", "dependency injection", "service locator", or needs guidance on structuring Unity projects and game systems.
安装
$ install --globalskills.sh
使用
安装后,您可以通过在终端运行以下命令来使用此技能:
skills use unity-architecture