designcontent-media
motion-gpu-adapters-wgsl
Build and edit MotionGPU code across framework-agnostic core and Svelte/React/Vue adapters. Use when implementing or refactoring FragCanvas-based components, defineMaterial shaders, useFrame runtime logic, textures/useTexture workflows, render passes/targets, compute shaders/storage buffers, render-mode scheduling, or MotionGPU error handling and diagnostics.
maintainer
Motion-Core
更新于 4/10/2026
星标
89
分支
3
quick start
Installation and usage
Build and edit MotionGPU code across framework-agnostic core and Svelte/React/Vue adapters. Use when implementing or refactoring FragCanvas-based components, defineMaterial shaders, useFrame runtime logic, textures/useTexture workflows, render passes/targets, compute shaders/storage buffers, render-mode scheduling, or MotionGPU error handling and diagnostics.
安装
$ install --globalskills.sh
使用
安装后,您可以通过在终端运行以下命令来使用此技能:
skills use motion-gpu-adapters-wgsl