quick start
Installation and usage
Create and edit ShaderGraph and RealityKit material networks in .usda files. Use when manually editing USD ASCII files to build, modify, or troubleshoot materials, shader nodes, and connections for RealityKit.
安装
$ install --globalskills.sh
使用
安装后,您可以通过在终端运行以下命令来使用此技能:
skills use shadergraph-editor