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gamingdevelopment

gum-runtime-fonts

Reference guide for Gum's runtime font loading system in MonoGame/KNI — the three font loading paths (custom font, font-property cache lookup, in-memory generation), the lookup cascade, FontCache naming, and common gotchas. Load when working on TextRuntime font properties, BitmapFont loading, CustomSetPropertyOnRenderable.UpdateToFontValues, IInMemoryFontCreator, or font-related documentation.

vchelaru
maintainer
vchelaru
更新于 3/30/2026
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quick start

Installation and usage

Reference guide for Gum's runtime font loading system in MonoGame/KNI — the three font loading paths (custom font, font-property cache lookup, in-memory generation), the lookup cascade, FontCache naming, and common gotchas. Load when working on TextRuntime font properties, BitmapFont loading, CustomSetPropertyOnRenderable.UpdateToFontValues, IInMemoryFontCreator, or font-related documentation.

安装
$ install --globalskills.sh
使用

安装后,您可以通过在终端运行以下命令来使用此技能:

skills use gum-runtime-fonts