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Development

Frameworks, languages, and architectural tools.

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cms-platforms
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art

Complete visual content system. Tron-meets-Excalidraw aesthetic - dark backgrounds, neon accents, hand-drawn sketch style.

qinolabs
qinolabs
development
open
cms-platforms
0

infographic-item-generator

Generate or update infographic Item components for this repo (TypeScript/TSX in src/designs/items). Use when asked to design, implement, or modify data item visuals, layout logic, or registerItem composites.

zhuxingwan
zhuxingwan
development
open
full-stack
0

neuphorism

Create web pages and UI components using the Neuphorism design system—a soft, tactile neumorphic aesthetic with extruded/pressed shadows, muted surface colors, and refined typography. Use when the user requests neuphorism/neumorphic styling, soft UI, or references this design system for any web page, component, dashboard, or application. Framework-agnostic (works with vanilla HTML/CSS, React, Vue, Tailwind, etc.).

gahoccode
gahoccode
development
open
full-stack
0

frontend-design

Create distinctive, production-grade frontend interfaces (components, pages, apps) with a bold, intentional aesthetic; avoid generic AI layouts and follow ResiDesk typography/theme tokens when applicable.

arjshiv
arjshiv
development
open
gaming
0

animation-skill

Create splash screens, ASCII art banners, and terminal animations. Use when building visual effects, loading screens, and branding elements.

maneeshanif
maneeshanif
development
open
cms-platforms
0

art

Complete visual content system for PAI. Tron-meets-Excalidraw aesthetic - dark backgrounds, neon accents, hand-drawn sketch style.

blackpwnguin
blackpwnguin
development
open
frontend
0

composable-svelte-charts

Data visualization and chart components for Composable Svelte. Use when creating charts, graphs, or data visualizations. Covers chart types (scatter, line, bar, area, histogram), data binding, state-driven updates, interactive features (zoom, brush, tooltips), and responsive design from @composable-svelte/charts package built with Observable Plot and D3.

jonathanbelolo
jonathanbelolo
development
open
gaming
0

pixel-art-game-builder

Expert skill for building pixel art idle/incremental games with procedural sprite generation, React/TypeScript/Zustand architecture, and contemplative game design. Use when creating pixel art games, implementing idle game mechanics, generating procedural sprites via Canvas API, building collection-based games, or implementing incremental game economies. Triggers on requests for pixel art, idle games, sprite generation, incremental games, collection games, or contemplative game experiences.

CookSaw
CookSaw
development
open
gaming
0

artifacts-builder

Suite of tools for creating elaborate, multi-component minimax.ai HTML artifacts using modern frontend web technologies (React, Tailwind CSS, shadcn/ui). Use for complex artifacts requiring state management, routing, or shadcn/ui components - not for simple single-file HTML/JSX artifacts.

Zazzles2908
Zazzles2908
development
open
cms-platforms
0

color-theming

Color theme selection and application for website branding. Use when user wants to change colors, theme, accent, branding, or visual style.

ai-enhanced-engineer
ai-enhanced-engineer
development
open
full-stack
0

create-frontend-ui

Build distinctive, production-grade frontend interfaces with high design quality. Use when building web components, pages, dashboards, React components, HTML/CSS layouts, or styling/beautifying any web UI. Avoids generic AI aesthetics. Uses shadcn UI MCP for components.

caioniehues
caioniehues
development
open
cms-platforms
0

curv-design-system

Apply the complete CURV Tools design system to all visual outputs - dashboards, reports, HTML artifacts, and data visualizations. Includes exact colors from production tools (rgb(3, 12, 27) dark background, rgb(157, 78, 221) purple accent), glassmorphic effects, gradient borders, header/footer templates, and animation patterns used in GL Decoder and SQPR Analyser.

sellersessions
sellersessions
development
open
gaming
0

algorithmic-art

Create algorithmic and generative art using p5.js, canvas APIs, and computational aesthetics. Use when users want to create generative art, procedural graphics, creative coding visualizations, or interactive art pieces with seeded randomness for reproducibility.

mshafei721
mshafei721
development
open
cms-platforms
0

infographic-syntax-generator

Generate AntV Infographic syntax outputs. Use when asked to turn user content into the Infographic DSL (template selection, data structuring, theme), or to output `infographic <template>` plain syntax.

zhuxingwan
zhuxingwan
development
open
mobile
0

ui-theming

UI theming skill for applying brand designs to Flutter apps. Use when user asks to 'apply X style', 'change theme to Y', 'make it look like Z', or provides reference images for UI design.

K9i-0
K9i-0
development
open
gaming
0

blog-image-generator

Generate cyberpunk-styled images for blog posts including banners (16:9), callouts (1:1), and diagrams (9:16). Use this skill when creating new blog posts, when asked to generate images, or when updating visuals for existing posts. Creates consistent character-based imagery following the blog's visual identity.

svetzal
svetzal
development
open
cms-platforms
0

brand-guidelines

Applies Cinzia's brand colors and typography to any sort of artifact that may benefit from having Cinzia's look-and-feel. Use it when brand colors or style guidelines, visual formatting, or company design standards apply.

cpalumbo
cpalumbo
development
open
cms-platforms
0

signalpilot-design-system

Design system for SignalPilot UI with Soft Violet gradient, Isometric pattern, and brand-native components. Use when building any SignalPilot frontend, UI components, styling, or visual design work.

SignalPilot-Labs
SignalPilot-Labs
development
open
frontend
0

tailwindcss-backgrounds

Background utilities Tailwind CSS v4.1. Colors (bg-{color}, palette OKLCH P3), Gradients (bg-linear-*, bg-radial-*, bg-conic-* NEW), Images (bg-cover, bg-contain, bg-repeat), Blend modes.

fusengine
fusengine
development
open
gaming
0

layout-sizing

This skill should be used when the user asks about "layout", "sizing", "coordinates", "1920x1080", "world units", "PPU", "pixels per unit", "SVG import", "texture size", "grid positioning", "screen dimensions", "camera", "orthographic size", "reserve zones", "LayoutConfig", or discusses Board display layout and sprite sizing.

jwmyers
jwmyers
development
open
mobile
0

apple-design

Create Apple-inspired modern, minimalist UI designs with glassmorphism, smooth animations, generous whitespace, and elegant typography. Use when designing portfolio websites, landing pages, hero sections, product showcases, or implementing Apple-style components, dark mode, or responsive layouts.

aphlo
aphlo
development
open
cms-platforms
0

frontend-design-theme-factory

Interactive UI theme generation when user needs help choosing colors/fonts. Generates cohesive themes based on brand personality using color harmony theory. Use ONLY when user is UNCERTAIN about colors/theme and asks for help: - "What theme should I use?" "Help me pick colors" "Generate theme" - "What colors work well together?" "Suggest color palette" - User uncertain about design direction, needs aesthetic suggestions - Building UI with no design specs AND no color preference Keywords: theme, color palette, colors, fonts, brand personality, color harmony, aesthetic, style, visual style, look and feel, beautiful, attractive Interactive workflow: Ask personality → Present options → Generate custom theme. References pre-defined themes in .claude/themes/. Do NOT load for: - User already has clear colors/aesthetic in mind (use design-fundamentals) - Figma/design file provided (use figma-design-extraction) - User just needs to apply existing theme - Responsive layout questions (use design-responsive

phananhtuan09
phananhtuan09
development
open
gaming
0

pixellab-create-character

Create pixel art characters using PixelLab MCP with guided prompts for style consistency. Asks for description, size, art style, and validates against the project's existing art direction. Use this when the user wants to create a new character sprite for the game.

cautiouskurns
cautiouskurns
development
open
gaming
0

triplex-component

Create or enhance Triplex-editable 3D components with comprehensive JSDoc annotations, performance tuning props, and quality preset integration. Generates flat props interfaces for Triplex compatibility, adds @min/@max/@step/@default directives, creates detailed "when to adjust" and "interacts with" documentation, integrates with adaptive quality system, and follows breathe-together-v2's centralized config patterns. Supports instanced rendering props, shader parameters, particle system configurations, and responsive visual effects. Auto-generates sceneDefaults.ts entries and quality preset mappings.

jamespacileo
jamespacileo
development
open
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