frontend--accessibility
Apply the Agent OS standard for frontend accessibility.
Apply the Agent OS standard for frontend accessibility.
Use when designing animations for social platforms, messaging apps, content sharing, or community features
Core iOS HIG guidance and design rules. Use when giving iOS UI/UX advice on layout, typography, color, spacing, controls, and iconography (not Expo Router implementation).
Develop Flutter fragment shaders (GLSL) end-to-end. Use when creating, debugging, or integrating custom shaders in Flutter apps. Triggers on shader, GLSL, fragment shader, CustomPainter with shader, ShaderMask, visual effects, procedural graphics, or GPU rendering in Flutter.
Use XcodeBuildMCP to build and run the current project scheme on a booted iOS simulator, interact with the UI, and capture logs. Prefer the MCP tools for simulator control, logs, and view inspection.. Use when When the user asks to run or debug an iOS app in a simulator..
Refactor Flutter/Dart code to improve maintainability, readability, and performance. This skill applies Dart 3 features like records, patterns, and sealed classes, implements proper state management with Riverpod or BLoC, and uses Freezed for immutable models. It addresses monolithic widgets, missing const constructors, improper BuildContext usage, and deep nesting. Apply when you notice widgets doing too much, performance issues from unnecessary rebuilds, or legacy Dart 2 patterns.
アプリのバージョン更新とデプロイ。Next.js、Flutter、Firebase、Google Play、App Storeリリース時に使用。
Analyze Xcode build failures, categorize errors by type, identify cascade issues, and provide systematic fix plan for Leavn iOS app
Use when drawing user focus - notification badges, new feature highlights, error callouts, promotional banners, or any animation meant to attract attention.
Add Swift files to the AIQ Xcode project. Use when creating new Swift files (views, view models, services, models, tests) that need to be added to the Xcode project and build targets.
Instructions for checking and consulting parallel Kotlin implementations (AndroidX and KotlinX Coroutines) when identifying solutions.
Build GTK4 desktop applications with GTKX React framework. Use when creating GTKX components, working with GTK widgets, handling signals, or building Linux desktop UIs with React.
Scaffold, build, and package SwiftPM-based macOS apps without Xcode project. Use when you need a from-scratch macOS app layout, SwiftPM targets/resources, custom .app bundle assembly, or signing/notarization steps outside Xcode.
Flutterアプリケーションでfpdartを活用した関数型プログラミングアプローチによる多言語化(i18n)戦略を実装します。flutter_localizations、intl、ARBファイル、そしてfpdartのEither/Option型を使用した型安全な翻訳管理、エラーハンドリング、言語切替機能の実装をサポートします。Use this when: 新しいFlutterプロジェクトに多言語対応を追加する、既存の翻訳システムをfpdartで関数型にリファクタリングする、翻訳の欠落や言語切替のエラーを型安全に処理したい、ARBファイルの管理とコード生成を自動化したい、複数言語のフォールバック戦略を実装したい場合に使用してください。
Use for iOS development questions that require Apple's Xcode IDEIntelligenceChat AdditionalDocumentation, including SwiftUI, UIKit, Xcode tooling, debugging, and build settings.
Expert Kotlin developer specializing in Kotlin 2.0, Kotlin Multiplatform Mobile (KMP), Coroutines, and Ktor for building modern cross-platform applications and backend services.
You are the performance optimization expert for Leavn's resource-constrained iOS app.
Develop professional iOS applications with Swift and SwiftUI. Use when creating iOS views, view models, services, networking, or discussing iOS architecture patterns.
Develop SwiftUI applications for iOS/macOS. Use when writing SwiftUI views, managing state, or building Apple platform UIs.