particle-modifier
Cocos Creator 2.4.x 粒子系统修饰器开发框架。用于创建、使用和调试自定义粒子修饰器,支持修改粒子位置、颜色、大小、旋转、速度等属性。当需要在 Cocos Creator 中实现复杂的粒子效果控制时使用此技能。
Cocos Creator 2.4.x 粒子系统修饰器开发框架。用于创建、使用和调试自定义粒子修饰器,支持修改粒子位置、颜色、大小、旋转、速度等属性。当需要在 Cocos Creator 中实现复杂的粒子效果控制时使用此技能。
ESP32 firmware engineering for ESP-IDF projects. Write, review, and debug embedded C/C++ code involving FreeRTOS tasks/queues/timers, GPIO/I2C/SPI/UART/ADC/PWM peripherals, TWAI/CAN, Wi-Fi/BLE networking, OTA updates, Secure Boot and flash encryption, LVGL display integration, build/flash/monitor workflows, logging, crash analysis, memory/code-size optimization, low-power sleep/wakeup design, on-device USB/serial service terminals, and board bring-up. Use when an agent is asked to implement ESP-IDF firmware features, review embedded changes for correctness or race conditions, investigate boot/runtime failures or Guru Meditation panics, interpret serial logs, fix build/link/flash problems, optimize RAM/flash usage, tune deep sleep/light sleep behavior, harden firmware for production, add a service console/CLI, integrate a display with LVGL, or diagnose hardware-software integration issues on ESP32-class devices.
Guidelines and best practices for building modern, state-of-the-art web applications using the htag v2 framework.
Write, optimize, and debug high-performance AI compute kernels using TileLang (a Python DSL for GPU programming). Use when the user requests: (1) Writing custom GPU kernels for AI workloads (GEMM, Attention, MLA, etc.), (2) Optimizing existing TileLang code for NVIDIA, AMD, or Ascend hardware, (3) Implementing non-standard operators (like DeepSeek MLA, FlashAttention variants), (4) Debugging TileLang compilation or runtime errors, or (5) Cross-platform kernel development targeting multiple GPU vendors.
Advanced TypeScript patterns and best practices for 2025
Optimizes API performance through payload reduction, caching strategies, and compression techniques. Use when improving API response times, reducing bandwidth usage, or implementing efficient caching.
Consult MONAI, TorchIO, and nnU-Net documentation and source code for implementation guidance in fastMONAI. Use this skill proactively when implementing new transforms, loss functions, metrics, preprocessing pipelines, or patch-based workflows. Helps ensure fastMONAI implementations align with upstream library patterns and medical imaging best practices.
Implement features and fix bugs for the vfs-s3 project. Use when the user asks to implement an issue, write code for a feature, fix a bug, create a PR, or fix review comments for vfs-s3. Also trigger when the user says 'develop this', 'implement #123', 'fix this issue', or wants code changes made to the vfs-s3 codebase. Also handles review feedback on existing PRs: when @abashev posts review comments, the bot reads the feedback, fixes the code, and pushes a new commit. Triggered via GitHub by: @vfs-s3-bot please proceed with development OR @vfs-s3-bot please fix review comments
Use when working with Build.cs, Target.cs, module creation, plugin setup, or build errors in Unreal Engine — including "unresolved external symbol," "cannot open include file," IWYU violations, missing API macros, or dependency configuration. See also ue-cpp-foundations for UObject macro patterns.
Use when writing Unreal Engine C++ code involving UPROPERTY, UFUNCTION, UCLASS, TArray, TMap, delegates, FString, garbage collection, or smart pointers. Also use when the user asks about "UE C++", USTRUCT, UENUM, FName, FText, TObjectPtr, TWeakObjectPtr, UObject lifetime, UE_LOG, or UE subsystems. For module build configuration, see ue-module-build-system. For Actor/Component architecture, see ue-actor-component-architecture.
SSG, SSR, ISR, Streaming, and Partial Prerendering (PPR).
Optimization standards for rebuilds and memory.
Create a new implementation plan file for new features, refactoring existing code or upgrading packages, design, architecture or infrastructure.
Testing error handling paths including exception propagation, error boundaries, retry logic, circuit breakers, and graceful degradation.
Execute implementation plans by delegating each task group to task-group-implementer subagent. Main agent coordinates prepares context, invokes subagent, processes output, marks checkboxes, updates work-log. Uses lazy standards loading from INDEX.md with keyword-triggered discovery.
Execute implementation plans by delegating each task group to task-group-implementer subagent. Main agent coordinates prepares context, invokes subagent, processes output, marks checkboxes, updates work-log. Uses lazy standards loading from INDEX.md with keyword-triggered discovery.
rlang metaprogramming patterns for data-masking, injection operators, and dynamic dots. Use when writing functions that use tidy evaluation.
instruction layering with reusable, conditional instruction files
Coordinates optimization attempts. Captures baselines, implements changes, invokes review, and records outcomes.