3d-wireframe-grid-visual-matrix-constructor
Develop a vanilla JavaScript 3D wireframe grid editor (Visual Matrix Constructor) on a full canvas without libraries. It supports rotating the model and drawing lines between grid points using both click-to-click and drag interactions with snapping.
generate-one-lined-pentagram-html
Generates a single-line HTML string rendering a pentagram (five-pointed star) inside a hollow circle using CSS transformations and the border hack.
mandaloid-orbit-simulation-generator
Generates a JavaScript Canvas animation of a mandaloid structure where orbits and dots exchange positions with smooth transitions, preserving colors and binding dots to current orbit physics.
react-3d-tilt-card-with-rgb-glowing-border
Implement a React product card component that features a mouse-relative 3D tilt effect and a hover-triggered RGB glowing border using CSS pseudo-elements.
refactor-globe-configuration-to-react-props
Refactor imperative three-globe configuration chains into a declarative React component using globe.gl that accepts visualization parameters as props.
refactor-react-select-to-react-select-with-dark-theme
Migrates a native HTML select dropdown to the react-select library, applying a black background theme and handling the onChange event signature difference.
translate-reactapexcharts-components-to-clojurescriptreagent
Translates React class-based ApexCharts components into ClojureScript Reagent components, mapping React state to atoms and JSX to Hiccup syntax to match the existing codebase style.
unity-circular-damage-indicator-ui-logic
Implements a UI damage indicator that orbits the screen center based on camera direction and rotates to point inward.
unity-hoverboard-physics-integration
Integrates physics-based grinding mechanics and rotation state management into Unity hoverboard controllers. Ensures bidirectional grinding, smooth interpolation, physics isolation, and dynamic rotation constraints for ramps and stability.
unity-light-color-lerp-and-rotation-with-animation-curve
Creates a Unity C# script that animates a Light component's color and rotation simultaneously using a coroutine, with speed control driven by an AnimationCurve in the Inspector.
vue-toggle-menu-component-with-persistence-and-routing
Generates a Vue component featuring a two-part toggle menu system. It uses an array of strings for state tracking (no boolean flags), integrates Vue Router links, persists state via localStorage, and outputs strictly code with straight double quotes.
javascript-3d-wireframe-grid-constructor
Create a vanilla JavaScript 3D wireframe grid on a full canvas without libraries. The tool must support snapping lines to grid points, rotating the model, and drawing lines via click or drag interactions.
javascript-vibrato-filter-implementation
Implements a vibrato audio effect in JavaScript using a ring buffer and Hermite interpolation, matching the logic of the Java VibratoConverter class. Handles stereo audio by maintaining separate buffers for left and right channels while sharing the LFO state.
react-3d-tilt-card-with-rgb-animated-border
Implements a 3D perspective tilt effect on React cards based on mouse position relative to the element, combined with a cycling RGB gradient border glow that activates only on hover.
react-globe-gl-lifecycle-and-props
Manages the lifecycle and configuration of a reusable Globe.gl component in Next.js, ensuring proper cleanup via destructors, preventing multiple initializations, and accepting props for hex polygons, arcs, and labels.
responsive-service-landing-page-with-tailwind-css
Generates a responsive, SEO-optimized landing page for service businesses using Tailwind CSS, featuring specific sections (Header, Hero, Who We Are, Services, Contact) and a responsive grid layout for service cards.
unity-input-system-migration-for-networked-player-controller
Migrates legacy input handling (Input.GetKey) to Unity's new Input System (InputAction) while preserving state-change detection logic to optimize network traffic and implementing hold-to-fire mechanics.
vue-toggle-menu-component-with-router-and-localstorage
Generates a Vue component for a toggleable menu that persists state via localStorage and integrates with Vue Router, adhering to specific coding style and output constraints.
ui-blender
Навык для создания визуальной обратной связи (подсветки) выбранного элемента в панели Blender (Panel) путем сохранения его ID в свойствах сцены и проверки этого состояния в методе draw.
componente-de-horario-mdico-responsivo
Crear un componente React reutilizable para visualizar turnos médicos en una tabla tipo 'cuaderno' con horarios fijos, tooltips para datos sensibles y diseño responsivo (escritorio vs móvil).
validacin-de-formulario-en-servidor-con-spring-boot-y-thymeleaf
Implementar lógica de validación de formularios en el lado del servidor utilizando Spring Boot y Thymeleaf, donde el estado de los elementos de la UI (como botones) se controla mediante atributos del modelo y recargas de página, sin usar JavaScript.