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Mobile

iOS, Android, and cross-platform dev tools.

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mobile
107

mobile-first-design

Designs responsive interfaces starting from mobile screens with progressive enhancement for larger devices. Use when building responsive websites, optimizing for mobile users, or implementing adaptive layouts.

secondsky
secondsky
development
open
mobile
107

swift-settingskit

SettingsKit for SwiftUI settings interfaces (iOS, macOS, watchOS, tvOS, visionOS). Use for settings/preferences screens, searchable settings, nested navigation, @Observable/@Bindable state, or encountering settings update errors, navigation state issues.

secondsky
secondsky
development
open
mobile
107

mobile-app-testing

Mobile app testing with unit tests, UI automation, performance testing. Use for test infrastructure, E2E tests, testing standards, or encountering test framework setup, device farms, flaky tests, platform-specific test errors.

secondsky
secondsky
development
open
mobile
107

swift-best-practices

This skill should be used when writing or reviewing Swift code for iOS or macOS projects. Apply modern Swift 6+ best practices, concurrency patterns, API design guidelines, and migration strategies. Covers async/await, actors, MainActor, Sendable, typed throws, and Swift 6 breaking changes. Keywords: concurrency, async-await, actors, Sendable, typed-throws, Swift-6, migration, data-races, MainActor, nonisolated, isolated, iOS, macOS, SwiftUI, Combine, Swift-concurrency, actor-isolation, strict-concurrency, Swift-migration, modern-Swift, Swift-evolution, code-review, Swift-patterns, Apple-platforms, Xcode, iOS-development, macOS-development

secondsky
secondsky
development
open
mobile
107

push-notification-setup

Implements push notifications across iOS, Android, and web using Firebase Cloud Messaging and native services. Use when adding notification capabilities, handling background messages, or setting up notification channels.

secondsky
secondsky
development
open
mobile
107

mobile-app-debugging

Mobile app debugging for iOS, Android, cross-platform frameworks. Use for crashes, memory leaks, performance issues, network problems, or encountering Xcode instruments, Android Profiler, React Native debugger, native bridge errors.

secondsky
secondsky
development
open
mobile
107

app-store-deployment

Publishes mobile applications to iOS App Store and Google Play with code signing, versioning, and CI/CD automation. Use when preparing app releases, configuring signing certificates, or setting up automated deployment pipelines.

secondsky
secondsky
development
open
mobile
107

react-native-skills

React Native and Expo best practices for building performant mobile apps. Use when building React Native components, optimizing list performance, implementing animations, or working with native modules. Triggers on tasks involving React Native, Expo, mobile performance, or native platform APIs.

secondsky
secondsky
development
open
mobile
106

appium-skill

Generates production-grade Appium mobile automation scripts for Android and iOS in Java, Python, or JavaScript. Supports real device and emulator testing locally and on TestMu AI cloud with 100+ real devices. Use when the user asks to automate mobile apps, test on Android/iOS, write Appium tests, or mentions "Appium", "mobile testing", "real device", "app automation". Triggers on: "Appium", "mobile test", "Android test", "iOS test", "real device", "app automation", "UiAutomator", "XCUITest driver", "TestMu", "LambdaTest".

LambdaTest
LambdaTest
development
open
mobile
106

xcuitest-skill

Generates XCUITest UI tests for iOS/iPadOS apps in Swift. Apple's native testing framework for reliable, fast UI automation. Supports local simulators and TestMu AI cloud real devices. Use when user mentions "XCUITest", "XCTest", "iOS UI test", "Swift test", "XCUIApplication". Triggers on: "XCUITest", "XCTest UI", "iOS UI test", "Swift UI test", "XCUIApplication", "TestMu".

LambdaTest
LambdaTest
development
open
mobile
106

detox-skill

Generates Detox E2E tests for React Native apps in JavaScript. Gray-box testing framework with automatic synchronization. Supports local simulators/emulators and TestMu AI cloud. Use when user mentions "Detox", "React Native test", "element(by.id())", "device.launchApp". Triggers on: "Detox", "React Native E2E", "React Native test", "element(by.id)", "device.launchApp".

LambdaTest
LambdaTest
development
open
mobile
105

alpha

Alpha sample skill for local testing of install/list flows.

Peiiii
Peiiii
development
open
mobile
105

aberdeen

Expert guidance for building reactive UIs with the Aberdeen library. Covers element creation, reactive state management, efficient list rendering, CSS integration, routing, transitions, and optimistic updates.

vanviegen
vanviegen
development
open
mobile
105

skill-name

Enable interactive design mode

jmagly
jmagly
development
open
mobile
105

c-timer

Timers, alarms, and pomodoro — set countdowns with native notifications.

daxaur
daxaur
development
open
mobile
105

c-messaging

Send and read messages via imsg (iMessage) and wacli (WhatsApp). Supports sending to individuals or groups, reading recent conversations, and checking unread messages across both platforms.

daxaur
daxaur
development
open
mobile
105

ui-components

Structure and routing guide for composeApp screens, components, and their relationships.

championswimmer
championswimmer
development
open
mobile
105

simulators-emulators

How to list, pick, and boot Android emulators and iOS simulators for local app runs.

championswimmer
championswimmer
development
open
mobile
105

gradle-build

Use Gradle commands to build and run the app by platform.

championswimmer
championswimmer
development
open
mobile
103

run

Run the example app on physical devices. Requires .claude/.env with device IDs. Use when asked to run on devices.

QuisApp
QuisApp
development
open
mobile
102

android-personality

Android device assistant personality. Use when the user wants to interact with their Android phone or tablet in a natural, conversational way.

trohitg
trohitg
development
open
mobile
102

ue-ui-umg-slate

Use this skill when working with UMG, UI, widget, UserWidget, Slate, HUD, BindWidget, Common UI, menu, or UMG binding in Unreal Engine. See references/widget-types.md for widget type reference and references/common-ui-setup.md for Common UI plugin setup. For Slate in editor tools, see ue-editor-tools. For input mode management, see ue-input-system.

quodsoler
quodsoler
development
open
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