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productivity-tools
1

radtools-figma-sync

Set up or update RadTools design system from Figma. Use ONLY for initial design system import (colors, typography, spacing tokens) or when syncing design system updates from Figma. NOT for building pages or components from Figma designs - those use Figma MCP directly with existing RadTools tokens.

Radiants-DAO
Radiants-DAO
tools
open
productivity-tools
1

harness-mcp

Harness MCP (Model Context Protocol) server integration for AI-powered CD operations, pipeline management, Git repositories, pull requests, code review comments, and bidirectional Jira synchronization

Lobbi-Docs
Lobbi-Docs
tools
open
productivity-tools
1

supabase-mcp

Configure and use Supabase MCP from Claude Code to inspect and manage a Supabase project. Use when the user asks to create tables, migrations, RLS policies, storage buckets, or to query Supabase from Claude Code. Includes safe setup steps (project-scoped, dev-only, optional read-only).

BinkyTwin
BinkyTwin
tools
open
productivity-tools
1

harness-mcp

Harness MCP (Model Context Protocol) server integration for AI-powered CD operations, pipeline management, Git repositories, pull requests, code review comments, and bidirectional Jira synchronization

Lobbi-Docs
Lobbi-Docs
tools
open
cms-platforms
1

radflow-figma-sync

Set up or update RadFlow design system from Figma. Use ONLY for initial design system import (colors, typography, spacing tokens) or when syncing design system updates from Figma. NOT for building pages or components from Figma designs - those use Figma MCP directly with existing RadFlow tokens.

Radiants-DAO
Radiants-DAO
development
open
productivity-tools
1

prod-debug

Debug production issues using MCP servers (Sentry, Convex, Stripe). Use when investigating errors, checking production data, analyzing payment failures, or troubleshooting user-reported issues.

acambitsis
acambitsis
tools
open
system-admin
1

plugin-dev

Claude Code plugin development - create plugins, skills, commands, agents, hooks, MCP servers, and marketplaces. Use when: 'create a plugin', 'add a skill', 'write a command', 'configure hooks', 'integrate MCP server', 'build marketplace', 'How do plugins work?', 'What goes in plugin.json?'

GGPrompts
GGPrompts
tools
open
framework-internals
1

mcp-serena-fast-ops

Fast code operations using Serena MCP (1-3s) for symbol search, memory read/write, and basic code editing in LoRAIro project

NEXTAltair
NEXTAltair
development
open
frontend
1

fp-ts

Master the fp-ts library for typed functional programming in TypeScript, including Option, Either, Task, TaskEither, Reader, State, IO, Array, Record, pipe/flow composition, Do notation, optics (lenses/prisms), and integration with the Effect-TS ecosystem. Use when working with fp-ts data types, composing functional pipelines, handling effects functionally, implementing monadic patterns, or using fp-ts utilities for type-safe functional code.

manutej
manutej
development
open
full-stack
1

effect-ts

Comprehensive guide for Effect-TS, the functional TypeScript library. Use when building Effect applications, especially MCP servers. Covers correct APIs, common misconceptions, and MCP-specific patterns.

Kastalien-Research
Kastalien-Research
development
open
full-stack
1

mcp-development

Build production-grade MCP (Model Context Protocol) servers with observability, correlation ID tracing, and dual logging. Use when creating new MCP servers, adding tools to existing servers, implementing file logging, debugging MCP issues, wrapping CLI tools with spawnSyncCollect, or following Side Quest marketplace patterns. Covers @sidequest/core/mcp declarative API, @sidequest/core/spawn CLI wrapper patterns, Zod schemas, Bun runtime, and 9 gold standard patterns validated across Kit plugin (18 tools). Includes error handling, response format switching, MCP annotations, and graceful degradation.

nathanvale
nathanvale
development
open
full-stack
1

supabase-mcp-integration

Comprehensive Supabase integration covering authentication, database operations, realtime subscriptions, storage, and MCP server patterns for building production-ready backends with PostgreSQL, Auth, and real-time capabilities

manutej
manutej
development
open
gaming
1

blockbench-hytale

Create Hytale models and animations using Blockbench MCP tools. Use when working with Hytale character/prop formats, creating attachments, setting shading modes, using quads, or animating with visibility keyframes. Requires the Hytale Blockbench plugin to be installed.

jasonjgardner
jasonjgardner
development
open
gaming
1

svelte-game-visual-design

Graphical and UI/UX design improvements for SvelteKit browser games, including layout, typography, color systems, HUD design, visual polish, and dynamic effects. Use when asked to redesign or enhance a Svelte game's visuals, to improve readability or aesthetics, to add motion/animation polish, or to audit/iterate on UI using Playwright MCP snapshots.

maximxlss
maximxlss
development
open
gaming
1

cad-voxel

Create Crossy Road style isometric voxel art using AI-Native CAD. Use this when users request creating voxel characters, vehicles, buildings, or scenes with the CAD system. This skill teaches how to use CAD MCP tools (glob, read, edit, write, lsp, bash) instead of standard file tools.

parktube
parktube
development
open
gaming
1

web-build

Build the Asciicker game for web using Emscripten, diagnose web build failures, and test WebAssembly output. Leverages specialized MCP agents (Serena, Context7, Chrome DevTools) for deep analysis and debugging.

rikiyanai
rikiyanai
development
open
gaming
1

blockbench-modeling

Create and edit 3D models in Blockbench using MCP tools. Use when building geometry with cubes, creating meshes, placing spheres/cylinders, editing vertices, extruding faces, or organizing models with groups. Covers both cube-based Minecraft modeling and freeform mesh editing.

jasonjgardner
jasonjgardner
development
open
gaming
1

blockbench-pbr-materials

Create and manage PBR (Physically Based Rendering) materials in Blockbench using MCP tools. Use when working with texture_set.json files, creating normal/height/MER maps, configuring material properties for Minecraft Bedrock RTX, or setting up multi-channel texture workflows.

jasonjgardner
jasonjgardner
development
open
gaming
1

blockbench-animation

Create and manage animations in Blockbench using MCP tools. Use when animating 3D models, creating keyframes, managing bone rigs, editing animation curves, or working with animation timelines. Covers walk cycles, idle animations, combat animations, and complex multi-bone animations.

jasonjgardner
jasonjgardner
development
open
testing
1

mobile-testing-playwright

Mobile device testing with Playwright MCP for iOS and Android. Use when testing mobile apps, responsive layouts, touch interactions, device emulation, viewport testing, mobile browser testing, visual regression testing, or working with iPhone, iPad, Pixel, Galaxy devices. Covers test patterns, execution workflows, device configurations, and Playwright MCP tools.

ramunasnognys
ramunasnognys
testing-security
open
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