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mcp
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full-stack
0

python-mcp-development

Python SDKとFastMCPフレームワークを使用したMCPサーバー構築ガイド。PythonベースのMCPサーバーの作成、ツール・リソース・プロンプト実装、Pydanticモデル活用、STDIOおよびHTTPトランスポート設定を行う際に使用。

SuperPyonchiX
SuperPyonchiX
development
open
full-stack
0

svelte-mcp

Use the Svelte MCP server tools for Svelte 5 and SvelteKit documentation, code analysis, and playground links

justEstif
justEstif
development
open
full-stack
0

check-library

라이브러리 정보를 확인하기 위한 스킬이다. Next.js, shadcn, 기타 라이브러리에 대해 적절한 MCP 서버를 사용해 최신 문서와 사용 방법을 조회한다.

gaebalai
gaebalai
development
open
full-stack
0

typescript-mcp-development

TypeScript SDKとzodバリデーション、Express統合を使用したModel Context Protocol (MCP) サーバー構築のガイド。TypeScriptベースのMCPサーバーの作成、デバッグ、最適化を行う際に使用してください。

SuperPyonchiX
SuperPyonchiX
development
open
full-stack
0

mcp-builder

MCP (Model Context Protocol) 服务器开发指南。当用户需要创建 MCP 服务器、集成外部 API 或服务、让 LLM 与外部系统交互时使用此技能。支持 TypeScript(推荐)和 Python。

enoch-robinson
enoch-robinson
development
open
full-stack
0

mcp-builder

Build MCP (Model Context Protocol) servers to expose external APIs and services as tools for LLMs. WHEN: Creating new MCP servers, designing MCP tools, implementing MCP transport (stdio, SSE, HTTP), building external service integrations. WHEN NOT: Integrating existing MCP servers into plugins (use mcp-integration), general API development.

LounisBou
LounisBou
development
open
full-stack
0

express-mcp

MCP server implementation with Express.js and TypeScript.

rebyteai-template
rebyteai-template
development
open
full-stack
0

typescript-mcp-development

TypeScript SDKとzodバリデーション、Express統合を使用したMCPサーバー構築ガイド。TypeScript/Node.jsベースのMCPサーバーの作成、zodスキーマ定義、STDIOおよびHTTPトランスポート設定を行う際に使用。

SuperPyonchiX
SuperPyonchiX
development
open
full-stack
0

python-mcp-development

Python SDKとFastMCPフレームワークを使用したModel Context Protocol (MCP) サーバー構築のガイド。PythonベースのMCPサーバーの作成、デバッグ、最適化を行う際に使用してください。

SuperPyonchiX
SuperPyonchiX
development
open
gaming
0

mcp-skill-creator

Create skills that wrap MCP (Model Context Protocol) servers for use with mcp-skill-client. Use when user wants to create a new MCP-based skill, wrap an existing MCP server as a skill, or generate SKILL.md with tool documentation from an MCP server.

runoshun
runoshun
development
open
gaming
0

unity-editor

Unity Editor operations via unity-mcp-client CLI. Handles build verification, console logs, tests, scene/object manipulation. Use after script edits or for debugging.

bigdra50
bigdra50
development
open
gaming
0

unicorn-or-bust

Start the Unicorn or Bust game. Use this skill when a user wants to play the Unicorn or Bust game - a choose your own adventure game where you play as a startup founder navigating challenges to build a unicorn. The game is powered by the unicorn-or-bust MCP server with dynamic challenges, resource management (runway, morale, product, investor hype), and stat progression.

smithery-ai
smithery-ai
development
open
gaming
0

tictactoe

Tic Tac Toe game development for Unity. Use for game logic, AI implementation, MVVM architecture, and UI development specific to this project.

yuemori
yuemori
development
open
gaming
0

uloop-get-unity-info

Returns the Unity version. Use this tool to check Unity environment information.

hatayama
hatayama
development
open
gaming
0

playtester

Execute end-to-end playtesting of the D&D 5E game using the embedded MCP server. Use this skill when the user says "let's playtest", "test our fix", "qa the game", "playtest this", "test the game", or wants to verify game functionality through actual gameplay. When working on a ticket, focuses testing on the specific functionality being addressed.

JoeCotellese
JoeCotellese
development
open
gaming
0

uloop-capture-unity-window

Capture Unity EditorWindow and save as PNG image. Use when you need to: (1) Take a screenshot of Game View, Scene View, Console, Inspector, etc., (2) Capture visual state for debugging or verification, (3) Save editor output as an image file.

hatayama
hatayama
development
open
gaming
0

unity-mcp-tools

This skill should be used when the user asks about "MCP tools", "Unity MCP", "enable tool groups", "which MCP tools", "create GameObject", "add component", "run Unity tests", "check scene hierarchy", "spawn agent for Unity", "MCP not working", or needs to coordinate Unity Editor operations via MCP.

jwmyers
jwmyers
development
open
gaming
0

e2e-tester

Execute end-to-end test scenarios for the D&D 5E terminal game using terminal-control MCP. This skill should be used when the user requests running test scenarios, creating new test scenarios, or debugging game functionality through automated testing. Requires terminal-control MCP server to be installed and running.

JoeCotellese
JoeCotellese
development
open
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