python-mcp-development
Python SDKとFastMCPフレームワークを使用したMCPサーバー構築ガイド。PythonベースのMCPサーバーの作成、ツール・リソース・プロンプト実装、Pydanticモデル活用、STDIOおよびHTTPトランスポート設定を行う際に使用。
Python SDKとFastMCPフレームワークを使用したMCPサーバー構築ガイド。PythonベースのMCPサーバーの作成、ツール・リソース・プロンプト実装、Pydanticモデル活用、STDIOおよびHTTPトランスポート設定を行う際に使用。
Use the Svelte MCP server tools for Svelte 5 and SvelteKit documentation, code analysis, and playground links
라이브러리 정보를 확인하기 위한 스킬이다. Next.js, shadcn, 기타 라이브러리에 대해 적절한 MCP 서버를 사용해 최신 문서와 사용 방법을 조회한다.
TypeScript SDKとzodバリデーション、Express統合を使用したModel Context Protocol (MCP) サーバー構築のガイド。TypeScriptベースのMCPサーバーの作成、デバッグ、最適化を行う際に使用してください。
MCP (Model Context Protocol) 服务器开发指南。当用户需要创建 MCP 服务器、集成外部 API 或服务、让 LLM 与外部系统交互时使用此技能。支持 TypeScript(推荐)和 Python。
Build MCP (Model Context Protocol) servers to expose external APIs and services as tools for LLMs. WHEN: Creating new MCP servers, designing MCP tools, implementing MCP transport (stdio, SSE, HTTP), building external service integrations. WHEN NOT: Integrating existing MCP servers into plugins (use mcp-integration), general API development.
MCP server implementation with Express.js and TypeScript.
TypeScript SDKとzodバリデーション、Express統合を使用したMCPサーバー構築ガイド。TypeScript/Node.jsベースのMCPサーバーの作成、zodスキーマ定義、STDIOおよびHTTPトランスポート設定を行う際に使用。
Python SDKとFastMCPフレームワークを使用したModel Context Protocol (MCP) サーバー構築のガイド。PythonベースのMCPサーバーの作成、デバッグ、最適化を行う際に使用してください。
Create skills that wrap MCP (Model Context Protocol) servers for use with mcp-skill-client. Use when user wants to create a new MCP-based skill, wrap an existing MCP server as a skill, or generate SKILL.md with tool documentation from an MCP server.
Unity Editor operations via unity-mcp-client CLI. Handles build verification, console logs, tests, scene/object manipulation. Use after script edits or for debugging.
MCP 1.0+ Custom Server Development with FastMCP Framework
Start the Unicorn or Bust game. Use this skill when a user wants to play the Unicorn or Bust game - a choose your own adventure game where you play as a startup founder navigating challenges to build a unicorn. The game is powered by the unicorn-or-bust MCP server with dynamic challenges, resource management (runway, morale, product, investor hype), and stat progression.
Returns the Unity version. Use this tool to check Unity environment information.
Execute end-to-end playtesting of the D&D 5E game using the embedded MCP server. Use this skill when the user says "let's playtest", "test our fix", "qa the game", "playtest this", "test the game", or wants to verify game functionality through actual gameplay. When working on a ticket, focuses testing on the specific functionality being addressed.
MCP 1.0+ Custom Server Development with FastMCP Framework
Capture Unity EditorWindow and save as PNG image. Use when you need to: (1) Take a screenshot of Game View, Scene View, Console, Inspector, etc., (2) Capture visual state for debugging or verification, (3) Save editor output as an image file.
This skill should be used when the user asks about "MCP tools", "Unity MCP", "enable tool groups", "which MCP tools", "create GameObject", "add component", "run Unity tests", "check scene hierarchy", "spawn agent for Unity", "MCP not working", or needs to coordinate Unity Editor operations via MCP.
Execute end-to-end test scenarios for the D&D 5E terminal game using terminal-control MCP. This skill should be used when the user requests running test scenarios, creating new test scenarios, or debugging game functionality through automated testing. Requires terminal-control MCP server to be installed and running.