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godot-audio

Use for Godot game-audio and middleware integration — AudioBus routing, Wwise/FMOD events, adaptive music, and procedural sound systems. Not for DSP, JUCE, ffmpeg, or offline audio pipelines.

erikstmartin
maintainer
erikstmartin
更新於 4/8/2026
星標
15
分支
10
quick start

Installation and usage

Use for Godot game-audio and middleware integration — AudioBus routing, Wwise/FMOD events, adaptive music, and procedural sound systems. Not for DSP, JUCE, ffmpeg, or offline audio pipelines.

安裝
$ install --globalskills.sh
使用

安裝後,您可以通過在終端運行以下命令來使用此技能:

skills use godot-audio