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gamingdevelopment

godot-gdscript

Comprehensive GDScript and Godot 4.x development knowledge covering node architecture, scene structure, signals, physics, input handling, resources, and best practices. Use when working with Godot projects involving GDScript code, scene files (.tscn), game logic implementation, node-based architecture, or Godot-specific features like AnimatedSprite2D, CharacterBody2D, Area2D, Camera2D, physics, collision detection, timers, tweens, or resource management.

ErlendTregde
maintainer
ErlendTregde
更新於 1/18/2026
星標
4
分支
0
quick start

Installation and usage

Comprehensive GDScript and Godot 4.x development knowledge covering node architecture, scene structure, signals, physics, input handling, resources, and best practices. Use when working with Godot projects involving GDScript code, scene files (.tscn), game logic implementation, node-based architecture, or Godot-specific features like AnimatedSprite2D, CharacterBody2D, Area2D, Camera2D, physics, collision detection, timers, tweens, or resource management.

安裝
$ install --globalskills.sh
使用

安裝後,您可以通過在終端運行以下命令來使用此技能:

skills use godot-gdscript