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Education

Learning resources and tutorials.

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education
710

deep-research

Deep research and discovery before building something new. Explores local projects for reusable code, researches competitors, reads forums and reviews, analyses plugin ecosystems, investigates technical options, and produces a comprehensive research brief. Three depths: focused (30 min), wide (1-2 hours), deep (3-6 hours). Triggers: 'research this', 'deep research', 'discovery', 'explore the space', 'what should I build', 'competitive analysis', 'before I start building', 'research before coding'.

jezweb
jezweb
documentation
open
education
710

design-review

Review a web app or page for visual design quality — layout, typography, spacing, colour, hierarchy, consistency, interaction patterns, and responsive behaviour. Not a UX audit (that checks usability) — this checks whether it looks professional and polished. Produces a design findings report with screenshots. Triggers: 'design review', 'does this look good', 'review the design', 'check the layout', 'is this polished', 'visual review', 'design audit', 'make it look better', 'it looks off'.

jezweb
jezweb
documentation
open
education
710

design-system

Extract a complete design system from an existing website or screenshot into a DESIGN.md file. Analyses colours, typography, component styles, spacing, and atmosphere through browser automation and HTML inspection. Produces a semantic design system document optimised for consistent page generation. Triggers: 'extract design system', 'design system', 'create DESIGN.md', 'analyse the design', 'what design does this site use', 'extract styles from', 'reverse engineer the design'.

jezweb
jezweb
documentation
open
education
708

presentation

Presentation creation — slide outline planning, per-slide content design, speaker notes drafting, visual layout suggestions, storyline building.

openyak
openyak
documentation
open
education
688

userinterface-wiki

UI/UX best practices for web interfaces. Use when reviewing animations, CSS, audio, typography, UX patterns, prefetching, or icon implementations. Covers 11 categories from animation principles to typography. Outputs file:line findings.

raphaelsalaja
raphaelsalaja
documentation
open
education
687

bioconductor-bridge

Bioconductor package discovery, workflow recommendation, setup inspection, and starter code generation grounded in official Bioconductor containers and BiocManager.

ClawBio
ClawBio
documentation
open
education
674

tutor

Interactive quiz tutor for Obsidian StudyVault learning. Use when the user wants to: (1) Take a diagnostic assessment of their knowledge, (2) Study or review specific sections/topics, (3) Drill weak areas identified in previous sessions, (4) Check their learning progress or dashboard, or says things like "quiz me", "test me", "let's study", "/tutor", "학습", "퀴즈", "평가".

bevibing
bevibing
documentation
open
education
662

lesson-quiz

Claude Code 单模块互动测验。Use when asked to "quiz me on hooks", "test my knowledge of lesson 3", "lesson quiz", "practice quiz for MCP", "do I understand skills", or similar Chinese requests.

lhfer
lhfer
documentation
open
education
662

self-assessment

Claude Code 中文自测与学习路径顾问。用于评估当前水平、识别短板、推荐学习顺序。Use when asked to "assess my level", "take the quiz", "find my level", "where should I start", "what should I learn next", "check my skills", "skill check", or similar Chinese requests.

lhfer
lhfer
documentation
open
education
646

skills-wizard

Generate CodMate skill drafts from requirements.

loocor
loocor
documentation
open
education
642

project-conventions

Project code conventions reference. Covers typing, structure, DI, testing, and anti-pattern rules for module implementation.

Soju06
Soju06
documentation
open
education
639

output-cards

JSON schema reference for 6 structured output card types used by the Research-Claw dashboard: paper_card, task_card, progress_card, approval_card, file_card, monitor_digest. Read this before outputting any structured card for the first time in a session.

wentorai
wentorai
documentation
open
education
637

conducting-interviews

Help users conduct effective hiring interviews. Use when someone is designing an interview loop, crafting interview questions, evaluating candidates in real-time, or building a structured interview process.

RefoundAI
RefoundAI
documentation
open
education
634

code-review-excellence

Master effective code review practices to provide constructive feedback, catch bugs early, and foster knowledge sharing while maintaining team morale. Use when reviewing pull requests, establishing review standards, or mentoring developers.

rmyndharis
rmyndharis
documentation
open
education
634

typescript-advanced-types

Master TypeScript's advanced type system including generics, conditional types, mapped types, template literals, and utility types for building type-safe applications. Use when implementing complex type logic, creating reusable type utilities, or ensuring compile-time type safety in TypeScript projects.

rmyndharis
rmyndharis
documentation
open
education
626

using-research-writing

Use when starting any research writing task - establishes workflow and routes to appropriate skills

Norman-bury
Norman-bury
documentation
open
education
590

idea-check

Pre-build reality check. Scans GitHub, HN, npm, PyPI, and Product Hunt for existing competitors before you build. Use when starting a new project, evaluating a side project idea, or doing a build-vs-buy decision.

mnemox-ai
mnemox-ai
documentation
open
education
590

idea-reality

Pre-build reality check — scan GitHub, HN, npm, PyPI, Product Hunt for existing prior art before you build.

mnemox-ai
mnemox-ai
documentation
open
education
582

make-interfaces-feel-better

Design engineering principles for making interfaces feel polished. Use when building UI components, reviewing frontend code, implementing animations, hover states, shadows, borders, typography, micro-interactions, enter/exit animations, or any visual detail work. Triggers on UI polish, design details, "make it feel better", "feels off", stagger animations, border radius, optical alignment, font smoothing, tabular numbers, image outlines, box shadows.

VladSez
VladSez
documentation
open
education
571

education-research

Supports education research including pedagogical method evaluation, learning analytics, assessment design, curriculum development analysis, and educational technology evaluation; trigger when users discuss teaching effectiveness, learning outcomes, educational interventions, or student performance data.

beita6969
beita6969
documentation
open
education
571

experiment-design

Design scientific experiments including sample size calculation, randomization, control groups, blinding, and study protocols. Covers RCTs, quasi-experiments, factorial designs, A/B tests, survey design, and observational studies. Use when user asks to design an experiment, calculate sample size, plan a study, set up controls, or create a research protocol. Triggers on "design experiment", "sample size", "power analysis", "study design", "control group", "randomization", "A/B test", "factorial design", "survey design".

beita6969
beita6969
documentation
open
education
571

scienceclaw-generation

Generate scientific hypotheses, experimental designs, and paper drafts. Use when: user asks to propose hypotheses, design experiments, or write scientific content. NOT for: data analysis or literature search.

beita6969
beita6969
documentation
open
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