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Gaming

Game development engines and assets.

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gaming
7

unity-development

Comprehensive guide for Unity development. Provides architecture patterns, MCP tool selection, and composite task workflows. Parent skill always referenced for Unity-related tasks. See child skills for detailed implementation. Use when: Unity development in general, C# editing, scene operations, UI implementation, asset management, PlayMode testing

akiojin
akiojin
development
open
gaming
7

frameworkmakeall

Génère tous les fichiers pour une entité complète (orchestrateur)

atournayre
atournayre
development
open
gaming
7

storybook-generator

新規コンポーネント作成時にStorybookファイルを自動生成。「Storybookを作成」「Storybook追加」「○○コンポーネントのStoryを作って」などで起動。プロジェクト規約に従ったテンプレートを使用。

korosuke613
korosuke613
development
open
gaming
7

governance-systems

Design political entities and governance systems for fictional worlds. Use when creating kingdoms, empires, federations, or any political structures that need realistic internal complexity and external relationships.

jwynia
jwynia
development
open
gaming
6

magi-decision-support

Multi-perspective decision support using three AI agents (Scientist, Mother, Realist). Use when facing difficult decisions, trade-offs, comparing alternatives, choosing between options, or when unsure which approach is best. Triggers on questions like "should I", "which is better", "pros and cons", "normalize vs denormalize", "microservices vs monolith", or any technical/architectural decision with multiple valid options.

ohbarye
ohbarye
development
open
gaming
6

role-playing

Explore problems from multiple perspectives through structured role-playing techniques. Use when user wants to "see different viewpoints", "consider perspectives", "what would X think", "six hats", "stakeholder view", "persona analysis", or needs to understand how different people would approach a problem.

fernandobandeira
fernandobandeira
development
open
gaming
6

design

Create distinctive, non-generic UI designs with aesthetic direction and ASCII wireframes. Use when asked to "design the UI", "create a layout", "wireframe this", or when building UI that should be memorable rather than generic. Avoids AI slop patterns.

howells
howells
development
open
gaming
6

ideation

Generate creative ideas through structured brainstorming techniques. Use when user wants to "brainstorm", "generate ideas", "think creatively", "SCAMPER", "walt disney method", "reverse brainstorm", "come up with options", or needs to break out of conventional thinking.

fernandobandeira
fernandobandeira
development
open
gaming
6

trailer-teaser-generator

Create cinematic trailers with voiceover, tension-building music, and dramatic visual sequences.

Hmbown
Hmbown
development
open
gaming
6

frontend-design

Create distinctive, bold UI designs that avoid generic AI aesthetics. This skill should be used when users want frontend components with strong visual identity, creative typography, intentional color palettes, and production-grade animations - specifically to avoid the bland, safe, homogeneous "AI slop" that plagues most generated interfaces.

b-open-io
b-open-io
development
open
gaming
6

interactive-story-kit

Create branching audio stories with distinct character voices and atmospheric music that shifts with narrative mood.

Hmbown
Hmbown
development
open
gaming
6

short-drama-kit

Generate a short script, character voices, and an optional teaser for a mini drama.

Hmbown
Hmbown
development
open
gaming
6

story-collaborator

Act as an active writing partner who contributes content alongside the human writer. Use when the writer wants a collaborator who generates prose, dialogue, alternatives, and builds on their ideas. Applies Story Sense frameworks while actively contributing to the creative work. Contrasts with story-coach which never writes.

jwynia
jwynia
development
open
gaming
6

ui-audio-theme

Generate cohesive UI audio themes with subtle, minimal sound effects for applications. This skill should be used when users want to create a set of coordinated interface sounds for wallet apps, dashboards, or web applications - generating sounds mapped to UI interaction constants like button clicks, notifications, and navigation transitions using ElevenLabs API.

b-open-io
b-open-io
development
open
gaming
6

lobe-vidol

LobeVidol - Virtual idol creation platform with MMD dance support, VRM character customization, multi-provider LLM integration, and interactive 3D conversations

enuno
enuno
development
open
gaming
6

continuity-tracking

This skill provides screenplay continuity tracking systems and templates. Covers character registry, timeline registry, location registry, prop registry, and wardrobe registry for maintaining story consistency. Use when: setting up tracking systems, checking consistency, managing timelines, or tracking characters, props, and locations across scenes.

bybren-llc
bybren-llc
development
open
gaming
6

spatial-developer

Expert in AR/VR, WebXR, and spatial computing for Vision Pro and web

daffy0208
daffy0208
development
open
gaming
6

game-asset-generator

Generate game assets: character concepts, item icons, ambient music, and preview trailers.

Hmbown
Hmbown
development
open
gaming
6

bevy-game-dev

Bevy game development guidance for Rust/Bevy projects, covering ECS architecture, system scheduling, events, helper utilities, project structuring, and build/performance profiles. Use when designing, reviewing, or refactoring Bevy game code; adding systems/components/resources; organizing plugins and states; or tuning build and release workflows.

Stephanvs
Stephanvs
development
open
gaming
6

create-mcp-eval

Create or modify evaluations for MCP Server(s). Use whenever you are tasked with changed MCP evals.

genmcp
genmcp
development
open
gaming
6

continuity-tracking

Screenplay continuity tracking systems and templates. Covers character registry, timeline registry, location registry, prop registry, and wardrobe registry for maintaining story consistency. Use when: setting up tracking systems, checking consistency, managing timelines, or tracking characters, props, and locations across scenes.

bybren-llc
bybren-llc
development
open
gaming
6

3d-visualizer

Expert in Three.js, 3D graphics, and interactive 3D visualizations

daffy0208
daffy0208
development
open
gaming
5

ux-researcher-designer

UX research and design toolkit for Senior UX Designer/Researcher including data-driven persona generation, journey mapping, usability testing frameworks, and research synthesis. Use for user research, persona creation, journey mapping, and design validation.

Primadetaautomation
Primadetaautomation
development
open
gaming
5

holocube

Control GeekMagic HelloCubic-Lite holographic cube display with HoloClawd firmware. Supports drawing API, pomodoro timer with lobster mascot, GIF uploads, and procedural animations.

clawdbot
clawdbot
development
open
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