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Gaming

Game development engines and assets.

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gaming
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roblox-scripting

Luau scripting for Roblox: variables, functions, tables, modules, events, coroutines. Use when writing or debugging Roblox Lua code.

taozhuo
taozhuo
development
open
gaming
0

speclan-id-generator

This skill should be used when generating IDs for SPECLAN entities, creating new specs, or needing collision-free unique identifiers. Use when user asks to "create a spec", "generate ID", "new feature ID", "unique requirement ID", or when commands need to assign IDs to new entities.

thlandgraf
thlandgraf
development
open
gaming
0

godot

Godot Engine game development. Use for Godot projects, GDScript/C#, scenes (.tscn), Resources, signals, UI, rendering, and macOS/iOS export.

unfrgivn
unfrgivn
development
open
gaming
0

uloop-capture-unity-window

Capture Unity EditorWindow and save as PNG image. Use when you need to: (1) Take a screenshot of Game View, Scene View, Console, Inspector, etc., (2) Capture visual state for debugging or verification, (3) Save editor output as an image file.

hatayama
hatayama
development
open
gaming
0

unity-mcp-tools

This skill should be used when the user asks about "MCP tools", "Unity MCP", "enable tool groups", "which MCP tools", "create GameObject", "add component", "run Unity tests", "check scene hierarchy", "spawn agent for Unity", "MCP not working", or needs to coordinate Unity Editor operations via MCP.

jwmyers
jwmyers
development
open
gaming
0

world-building-grid-system

Understanding the game world structure, grid-based building system, NPC definitions, and spatial organization. Use when working with maps, buildings, spawns, or world layout.

gigi-f
gigi-f
development
open
gaming
0

bmad-party-mode

多 Agent 協作討論模式。當用戶說「party mode」、「bmad party mode」、「開始/啟動 party mode」、「召喚團隊」、「召喚專家」、「團隊討論」、「專家會議」時啟動。適用於技術架構討論、產品策略規劃、專案腦力激盪等需要多角度專家觀點的場景。

pichiu
pichiu
development
open
gaming
0

value-based-methods

Master DQN, Double DQN, Dueling DQN, Rainbow - value-based methods for discrete actions

tachyon-beep
tachyon-beep
development
open
gaming
0

xbox

Manage Xbox account, achievements, Game Pass, and gaming activity

Andrejones92
Andrejones92
development
open
gaming
0

gamebuddies-game-generator

Generate complete multiplayer games for GameBuddies.io platform with full integration including streamer mode, lobby system, chat, WebRTC video, and real-time gameplay. Creates server logic, client UI, type definitions, and game mechanics following GameBuddies template patterns.

ennuiii
ennuiii
development
open
gaming
0

rubiks-cube-solver

Fast procedural Rubik's cube solver that requests photos, converts them to cube state string, and uses Python scripts to generate step-by-step solutions.

JasonMakes801
JasonMakes801
development
open
gaming
0

snd-vnavmesh-integration

Use this skill when implementing navigation or movement in SND macros using the vnavmesh plugin. Covers pathfinding, movement control, navmesh utilities, and movement patterns.

vaoan
vaoan
development
open
gaming
0

cinematic-universe

Architect of the Ai with Dav3 Cinematic Universe. Manages VeilVerse lore, Mars mission narratives, and transmedia storytelling.

Who-Visions
Who-Visions
development
open
gaming
0

starcraft-god-mode-ui

Implement a StarCraft 2 / RTS-inspired "God Mode" command interface for orchestrating autonomous systems. Use this skill when building dashboards for AI orchestration, multi-agent systems, autonomous manufacturing, robotics control, or any interface requiring real-time monitoring of multiple resources/units with command-and-control capabilities. Includes D3.js global network map for visualizing and onboarding distributed printer fleets. Applies to React 19 + TypeScript + Vite projects targeting dark sci-fi aesthetics with resource bars, minimaps, command panels, event logs, and geographic site selection.

arc-pbc-co
arc-pbc-co
development
open
gaming
0

modify-game-logic

Instructions for modifying the core game logic of Pikachu Snake.

yx1hlqbk
yx1hlqbk
development
open
gaming
0

roblox-data

Roblox data persistence: DataStoreService, MemoryStoreService, saving player data. Use when saving or loading persistent data.

taozhuo
taozhuo
development
open
gaming
0

ue5-python

Comprehensive guide for developing UE5 Editor Python scripts with proper workflow and best practices. Use when the user wants to (1) write a UE5 Python script, (2) mentions writing a script in a UE5 project context, or (3) has a requirement that Claude identifies can be fulfilled by a UE5 Python script (e.g., batch processing game assets, automating editor tasks).

chengdagong
chengdagong
development
open
gaming
0

pygame-patterns

Codify reusable pygame patterns for entities, projectiles, movement, and sprite handling. Use when implementing pygame entities or systems that need frame-independent physics, collision detection, or sprite management. References verified patterns from project implementation.

ikatechis
ikatechis
development
open
gaming
0

profile

Generate full NPC profiles using Codex. Reads from character YAML and generates agenda, disposition modifiers, dialogue, secrets, and hooks.

KvFxKaido
KvFxKaido
development
open
gaming
0

fun-advisor

Multidisciplinary council of expertise on creating genuinely fun games. Use when evaluating if something is fun, designing for engagement, understanding player motivations, validating game direction, ensuring components create a satisfying whole, or making any decision where "is this fun?" matters. Covers behavioral psychology, game theory, neuroscience of play, player motivation research, age-appropriate design, cultural considerations, game feel, systems thinking, narrative integration, audio design, UX of delight, accessibility, ethical engagement, and holistic validation. Triggers on requests about fun, engagement, player experience, motivation, game feel, direction validation, or "will players enjoy this?"

ccalebcarter
ccalebcarter
development
open
gaming
0

ui-design

Designing premium user interfaces with egui

Zuytan
Zuytan
development
open
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