gamingdevelopment
unity-architecture
This skill should be used when the user asks about "game architecture", "design patterns", "manager pattern", "singleton pattern", "ScriptableObject", "ScriptableObject architecture", "event system", "Observer pattern", "pub-sub", "MVC in Unity", "dependency injection", "service locator", or needs guidance on structuring Unity projects and game systems.
maintainer
CryptoRabea
更新於 12/30/2025
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quick start
Installation and usage
This skill should be used when the user asks about "game architecture", "design patterns", "manager pattern", "singleton pattern", "ScriptableObject", "ScriptableObject architecture", "event system", "Observer pattern", "pub-sub", "MVC in Unity", "dependency injection", "service locator", or needs guidance on structuring Unity projects and game systems.
安裝
$ install --globalskills.sh
使用
安裝後,您可以透過在終端機執行以下指令來使用此技能:
skills use unity-architecture