gamingdevelopment
game-patterns
Zero-GC game patterns with JEngine using modern C# 9+. Triggers on: game loop, spawn system, wave spawner, cooldown, ability timer, damage over time, DoT, health regen, bullet pool, enemy pool, object pool pattern, projectile system, combat system, zero allocation, no GC, performance optimization
maintainer
JasonXuDeveloper
更新於 1/30/2026
星標
2197
分支
341
quick start
Installation and usage
Zero-GC game patterns with JEngine using modern C# 9+. Triggers on: game loop, spawn system, wave spawner, cooldown, ability timer, damage over time, DoT, health regen, bullet pool, enemy pool, object pool pattern, projectile system, combat system, zero allocation, no GC, performance optimization
安裝
$ install --globalskills.sh
使用
安裝後,您可以透過在終端機執行以下指令來使用此技能:
skills use game-patterns