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shader-fundamentals
GLSL shader fundamentals—vertex and fragment shaders, uniforms, varyings, attributes, coordinate systems, built-in variables, and data types. Use when writing custom shaders, understanding the graphics pipeline, or debugging shader code. The foundational skill for all shader work.
maintainer
tanepiper
更新於 1/25/2026
星標
25
分支
2
quick start
Installation and usage
GLSL shader fundamentals—vertex and fragment shaders, uniforms, varyings, attributes, coordinate systems, built-in variables, and data types. Use when writing custom shaders, understanding the graphics pipeline, or debugging shader code. The foundational skill for all shader work.
安裝
$ install --globalskills.sh
使用
安裝後,您可以透過在終端機執行以下指令來使用此技能:
skills use shader-fundamentals