quick start
Installation and usage
Create and edit ShaderGraph and RealityKit material networks in .usda files. Use when manually editing USD ASCII files to build, modify, or troubleshoot materials, shader nodes, and connections for RealityKit.
安裝
$ install --globalskills.sh
使用
安裝後,您可以透過在終端機執行以下指令來使用此技能:
skills use shadergraph-editor