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Development

Frameworks, languages, and architectural tools.

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architecture-patterns
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mbc-review

Review code for MBC CQRS Serverless best practices and anti-patterns. Use this when reviewing code that uses MBC CQRS Serverless framework, checking for common mistakes, or validating implementation patterns.

mbc-net
mbc-net
development
open
architecture-patterns
30

code-generation

Internal skill. Use cc10x-router for all development tasks.

romiluz13
romiluz13
development
open
full-stack
30

create-devproxy-sample

This skill should be used when the user asks to "create a sample", "add a new sample", "make a Dev Proxy sample", "start a new sample", "scaffold a sample", or needs to create a new Dev Proxy sample with proper structure, config files, metadata, and README.

pnp
pnp
development
open
cms-platforms
30

creating-bookmarklets

Creates browser-executable JavaScript bookmarklets with strict formatting requirements. Use when users mention bookmarklets, browser utilities, dragging code to bookmarks bar, or need JavaScript that runs when clicked in the browser toolbar.

oaustegard
oaustegard
development
open
full-stack
30

mbc-generate

Generate MBC CQRS Serverless boilerplate code. Use this when the user wants to create a new module, service, controller, command, query, event handler, or data sync handler for MBC CQRS Serverless framework.

mbc-net
mbc-net
development
open
gaming
30

creating-mcp-servers

Creates production-ready MCP servers using FastMCP v2. Use when building MCP servers, optimizing tool descriptions for context efficiency, implementing progressive disclosure for multiple capabilities, or packaging servers for distribution.

oaustegard
oaustegard
development
open
full-stack
30

frontend-design

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics.

enbyaugust
enbyaugust
development
open
full-stack
30

migration-test-and-push

Unified database migration skill. Use when user says "test migration", "push migration", "deploy migration", "reset local database", or "db push". Promotion pipeline local → staging → production with approval gates at each stage.

enbyaugust
enbyaugust
development
open
framework-internals
30

inertia-rails-performance

Optimize Inertia Rails application performance. Use when implementing code splitting, prefetching, deferred props, infinite scrolling, polling, or other performance optimizations.

cole-robertson
cole-robertson
development
open
framework-internals
30

implement-dplyr-verb

Guide for implementing dplyr verbs (filter, mutate, select, etc.) for custom backends. Use when building dplyr-compatible table classes like database connections (dbplyr), data.table wrappers (dtplyr), Arrow tables, Spark DataFrames, or GPU tables. Covers S3 method dispatch, rlang expression parsing, NAMESPACE exports, Rcpp integration, and testing patterns.

bbtheo
bbtheo
development
open
framework-internals
30

code

Implement features using the senior-developer agent

JubaKitiashvili
JubaKitiashvili
development
open
framework-internals
30

find-cgamescenenode-getskeletoninstance

Find and identify the CGameSceneNode_GetSkeletonInstance virtual function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the GetSkeletonInstance function in CGameSceneNode vtable. Trigger: CGameSceneNode_GetSkeletonInstance, GetSkeletonInstance, skeleton instance

HLND2T
HLND2T
development
open
framework-internals
30

find-cspawngroupmgrgamesystem-getspawngroups

Find and identify the CSpawnGroupMgrGameSystem_GetSpawnGroups function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the GetSpawnGroups function by searching for known format string references and analyzing cross-references.

HLND2T
HLND2T
development
open
framework-internals
30

find-cpointteleport-teleport

Find and identify the CPointTeleport_Teleport virtual function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the teleport handler function for point_teleport entities. Triggers: CPointTeleport_Teleport, point_teleport, teleport entity, can't teleport object

HLND2T
HLND2T
development
open
framework-internals
30

find-cnavmesh-getnearestnavarea

Find and identify the CNavMesh_GetNearestNavArea function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the CNavMesh_GetNearestNavArea function by searching for the string "CNavMesh::GetNearestNavArea" and finding the function that references it.

HLND2T
HLND2T
development
open
framework-internals
30

find-cnetworkmessages-dtor

Find and identify the CNetworkMessages destructor virtual function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 networksystem.dll or libnetworksystem.so to locate the CNetworkMessages_dtor vfunc by scanning the last three entries of the CNetworkMessages vtable. Trigger: CNetworkMessages_dtor

HLND2T
HLND2T
development
open
framework-internals
30

find-ccsgamerules-gotointermission

Find and identify the CCSGameRules_GoToIntermission function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the GoToIntermission function by searching for the "Going to intermission..." string reference.

HLND2T
HLND2T
development
open
framework-internals
30

find-centityiooutput-fireoutputinternal

Find and identify the CEntityIOOutput_FireOutputInternal function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the FireOutputInternal function by searching for the error message string "Couldn't find output named '%s' on entity '%s'.\n" and analyzing cross-references.

HLND2T
HLND2T
development
open
framework-internals
30

find-cnetworkmessages-getisforserver

Find and identify the CNetworkMessages_GetIsForServer virtual function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 networksystem.dll or libnetworksystem.so to locate the GetIsForServer vfunc by reusing the known CNetworkMessages_SetIsForServer slot and checking the adjacent CNetworkMessages vtable entry. Trigger: CNetworkMessages_GetIsForServer

HLND2T
HLND2T
development
open
framework-internals
30

find-ccsplayer-itemservices-removeweapons

Find and identify the CCSPlayer_ItemServices_RemoveWeapons function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the RemoveWeapons virtual function in the CCSPlayer_ItemServices vtable. Trigger: CCSPlayer_ItemServices_RemoveWeapons

HLND2T
HLND2T
development
open
framework-internals
30

find-cbasemodelentity-setmodel-and-cbaseentity-setgravityscale

Find and identify the CBaseModelEntity_SetModel and CBaseEntity_SetGravityScale functions in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate these functions by searching for the "weapons/models/grenade/flashbang/weapon_flashbang.vmdl" string reference and analyzing the flashbang grenade initializer function.

HLND2T
HLND2T
development
open
framework-internals
30

find-cbaseplayerpawn-commitsuicide

Find and identify the CBasePlayerPawn_CommitSuicide function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the CommitSuicide function by searching for the "bot_kill" command string, tracing to its handler, and identifying the CommitSuicide vfunc call in the kill loop.

HLND2T
HLND2T
development
open
framework-internals
30

find-ccsplayer-weaponservices-weapon-getslot

Find and identify the CCSPlayer_WeaponServices_Weapon_GetSlot function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the Weapon_GetSlot function by searching for a known string in a caller function and tracing the call target.

HLND2T
HLND2T
development
open
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