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Development

Frameworks, languages, and architectural tools.

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gaming
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asi-integrated

Unified ASI skill combining ACSets, Gay-MCP colors, bisimulation games, world-hopping, glass-bead synthesis, and triad interleaving for autonomous skill dispersal.

plurigrid
plurigrid
development
open
gaming
2

vr-ar

VR/AR development principles. Comfort, interaction, performance requirements.

whodaniel
whodaniel
development
open
gaming
2

threejs

Build immersive 3D web experiences with Three.js - WebGL/WebGPU library for scenes, cameras, geometries, materials, lights, animations, loaders, post-processing, shaders (including node-based TSL), compute, physics, VR/XR, and advanced rendering. Use when creating 3D visualizations, games, interactive graphics, data viz, product configurators, architectural walkthroughs, or WebGL/WebGPU applications. Covers OrbitControls, GLTF/FBX loading, PBR materials, shadow mapping, post-processing effects (bloom, SSAO, SSR), custom shaders, instancing, LOD, animation systems, and WebXR. | Sử dụng khi: đồ họa 3D, hoạt hình 3D, WebGL, game, visualization.

wollfoo
wollfoo
development
open
gaming
2

gf3-constrained-animation

A skill for creating minimal, GF(3)-constrained animations optimized for Slack emoji GIFs

plurigrid
plurigrid
development
open
gaming
2

game-art

Game art principles. Visual style selection, asset pipeline, animation workflow.

whodaniel
whodaniel
development
open
gaming
2

glass-hopping

Glass Bead Game + World Hopping via Observational Bridge Types. Navigate possibility space through ordered locale ≪ relations with Narya-verified transitions.

plurigrid
plurigrid
development
open
gaming
2

game-development

Game development with Unity, Unreal Engine, and Godot. Use when building games, implementing game mechanics, physics, AI, or working with game engines.

travisjneuman
travisjneuman
development
open
gaming
2

module-planning

Interactive research and planning (Stages 0-1) for VCV Rack module development

davidorex
davidorex
development
open
gaming
2

autopoiesis

Self-producing skill system combining ruler enforcement with skill self-evolution. Implements trifurcation-first imperative via nbb sexp invocation for idempotent agent instruction.

plurigrid
plurigrid
development
open
gaming
2

mcp-client

Universal MCP client for connecting to any MCP server. Bundle scripts/mcp-client.py with your skill to enable dynamic tool discovery and execution without context bloat. Use when creating skills that need MCP server access.

mjunaidca
mjunaidca
development
open
gaming
2

glass-bead-game

Hesse-inspired interdisciplinary synthesis game with Badiou triangle inequality for possible world hopping across mathematical, musical, and philosophical domains.

plurigrid
plurigrid
development
open
gaming
2

multiplayer

Multiplayer game development principles. Architecture, networking, synchronization.

whodaniel
whodaniel
development
open
gaming
2

plurigrid-asi-integrated

Unified Plurigrid ASI skill combining ACSets, Gay-MCP colors, bisimulation games, world-hopping, glass-bead synthesis, and triad interleaving for autonomous skill dispersal.

plurigrid
plurigrid
development
open
gaming
2

algorithmic-art

Creating algorithmic art using p5.js with seeded randomness and interactive

plurigrid
plurigrid
development
open
gaming
2

bisimulation-game

Bisimulation game for resilient skill dispersal across AI agents with

plurigrid
plurigrid
development
open
gaming
2

3d-games

3D game development principles. Rendering, shaders, physics, cameras.

whodaniel
whodaniel
development
open
gaming
2

web-games

Web browser game development principles. Framework selection, WebGPU, optimization, PWA.

whodaniel
whodaniel
development
open
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