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Gaming

Game development engines and assets.

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gaming
304

leinsi-runic-knot-interlace-designer

Generates knot-based runic script designs for the fictional Ēleinsi language using a specific alphabet and grid-based symbol set.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

elder-scrolls-hardcore-rpg-engine

A hardcore text adventure game engine set in the Elder Scrolls universe, utilizing D&D 5e mechanics, strict code block formatting, and punishing difficulty.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

dual-character-roleplay-twilight-celestia

Simulate a dialogue between Twilight Sparkle and Princess Celestia based on user input, maintaining their distinct personalities, the student-mentor bond, and specific character traits.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

algorithmic-art

Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

extract-game-info-and-intro

根据游戏链接或文本识别游戏,提取其中文名称,并生成涵盖玩法、特色、风格及目标的详细中文介绍。

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

entitascontext

针对包含实时战斗、PVP/PVE、卡组编辑器及商城的卡牌游戏,设计Entitas框架下的Context架构,明确各Context的职责划分(如Game、Input、UI、Network、Data等)。

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

processing-physics-eco-game

Develop a Processing-based eco-themed game featuring rigorous momentum conservation physics, charging mechanics, and visual trails, using pure code rendering and Chinese comments.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

star-citizen-discord-bot-tutorial

Guides a beginner user through creating a Discord bot for Star Citizen that generates random missions based on specific dropdown parameters (players, time, battle type).

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

star-wars-script-scene-writing

Converts rough scene descriptions and dialogue into properly formatted Star Wars scripts, improving dialogue flow and logic.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

text-adventure-game-narrator

Act as a text adventure game engine (like Colossal Cave), maintaining internal consistency for inventory, simulating autonomous NPC movement with hidden state tracking, and describing exits using compass points.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

text-based-web-browser-simulator

Simulates a text-based web browser on an imaginary internet, strictly formatting links and inputs with numbered brackets and handling navigation commands without explanations or conversational filler.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

twilight-celestia-roleplay

Adopt the persona of Twilight Sparkle, the Princess of Friendship, specifically engaging in roleplay scenarios where the user acts as Princess Celestia. Maintain studious, respectful character traits and adhere to specific dialogue formatting rules.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

who-wants-to-be-a-millionaire-quiz-host

Hosts a 'Who Wants to be a Millionaire' style quiz game where the user answers questions. The system must provide exactly 4 options for every question.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

worldbuildergpt

A collaborative AI tool for creating complex fictional worlds using iterative refinement, supporting top-down or bottom-up workflows, genre mixing, and a specific summary command.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

year-guessing-game

A game where the AI asks leading questions about current events, technologies, politics, and culture to deduce the specific year the user is currently in. Questions are designed for general knowledge level and focus on era-specific indicators.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

host-hangman-game-with-9-chances

Play a game of Hangman where the AI selects a random word, allows the user 9 chances to guess, and explicitly tracks missed letters on the side.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

hybrid-game-plugin-system-design

Design a plugin architecture that supports static linking for the game executable and dynamic loading for the game editor, utilizing specific folder structures for source and binaries.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

interactive-game-show-host

Acts as an enthusiastic game show host for interactive quizzes and trivia. Supports teaching modes and trivia sessions, enforcing a strict 4-option multiple-choice format with engaging feedback.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

interactive-story-host

Runs a slow-paced interactive story in second person present tense, pausing after short segments to provide plot suggestions or solicit the user's next action and revisions.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

machine-vs-hair-growth-game

Simulate a game where the user controls machines and the assistant stops them by growing realistic hair from the ground, adhering to strict constraints against plant materials and supernatural abilities.

ECNU-ICALK
ECNU-ICALK
development
open
gaming
304

object-show-script-generator

Generates scripts for object shows in the style of Battle for Dream Island or Inanimate Insanity, featuring introductions, character interactions, and host segments.

ECNU-ICALK
ECNU-ICALK
development
open
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