plan-review
Reviews and adjusts PRD plans based on research findings. Use after completing research to evaluate story modifications. Triggers on: review plan, adjust stories, update prd based on research.
Reviews and adjusts PRD plans based on research findings. Use after completing research to evaluate story modifications. Triggers on: review plan, adjust stories, update prd based on research.
Orchestrates JUCE plugin implementation through stages 1-3 (Foundation, DSP, GUI) using subagent delegation with automatic validation after each stage. Use when implementing plugins after planning completes, or when resuming with /continue command. Invoked by /implement command.
How to build and preview renderer/playground changes locally. Use this skill when modifying the renderer (themes, components, styles), the playground (theme picker, examples), or any Python source that needs to appear in the playground. Covers the build pipeline, common pitfalls, and how to iterate.
Analyze UI code changes to plan, create, and maintain Playwright demo videos - change detection, test writing, video recording lifecycle
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.
Add moments of joy, personality, and unexpected touches that make interfaces memorable and enjoyable to use. Elevates functional to delightful. Use when the user asks to add polish, personality, animations, micro-interactions, delight, or make an interface feel fun or memorable.
Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight. Use when the user mentions adding animation, transitions, micro-interactions, motion design, hover effects, or making the UI feel more alive.
Analyze strategic play options from Wardley Maps using 60+ gameplay patterns
Assistive Access implementation for cognitive accessibility including simplified scenes, navigation icons, runtime detection, and design principles. Use when optimizing apps for Assistive Access mode.
Generates a variable reward system with randomized rewards, daily bonuses, mystery box mechanics, and ethical engagement caps. Use when user wants daily spins, mystery boxes, random rewards, or gamification reward systems.
Competitive intelligence skill for analyzing competitive landscape, creating battlecards, and tracking competitor movements.
v2 Instinct-based learning system. Builds confidence through repeated observations and evolves high-confidence patterns into skills.
Play audio files, use text-to-speech, and record calls. Use when building IVR systems, playing announcements, or recording conversations. This skill provides Python SDK examples.
Play audio files, use text-to-speech, and record calls. Use when building IVR systems, playing announcements, or recording conversations. This skill provides Ruby SDK examples.
Play audio files, use text-to-speech, and record calls. Use when building IVR systems, playing announcements, or recording conversations. This skill provides JavaScript SDK examples.
Play audio files, use text-to-speech, and record calls. Use when building IVR systems, playing announcements, or recording conversations. This skill provides Go SDK examples.
Play audio files, use text-to-speech, and record calls. Use when building IVR systems, playing announcements, or recording conversations. This skill provides Java SDK examples.
Suite of tools for creating elaborate, multi-component claude.ai HTML artifacts using modern frontend web technologies (React, Tailwind CSS, shadcn/ui). Use for complex artifacts requiring state management, routing, or shadcn/ui components - not for simple single-file HTML/JSX artifacts.
Use when Codex is building or iterating on a web game (HTML/JS) and needs a reliable development + testing loop: implement small changes, run a Playwright-based test script with short input bursts and intentional pauses, inspect screenshots/text, and review console errors with render_game_to_text.
长文本拆镜批量生图引擎。将故事、课程、连环画脚本智能拆分场景,批量生成风格统一、角色一致的配图。当用户提到「拆镜生图」「故事配图」「批量场景图」「连环画生成」「绘本生成」时使用此技能。