create-artifacts
Create rich file artifacts (documents, code, reports, HTML pages) that appear as interactive cards in chat when placed in .user-visible/.
student-success-scorecard
Metrics framework for monitoring engagement, progression, and completion.
skill-navigator
The 100th skill! Your intelligent guide to all 99 other skills. Recommends the perfect skill for any task, creates skill combinations, and helps you discover capabilities you didn't know you had.
blog-post-writer
Transform brain dumps into polished blog posts in Nick Nisi's voice. Use when the user wants to write a blog post with scattered ideas, talking points, and conclusions that need organization into a cohesive narrative with Nick's conversational, authentic, and thoughtful tone.
setting-detector
Automatically detects story settings (genres, time periods, themes) based on keywords and activates corresponding knowledge bases - works silently in the background to provide relevant writing guidance without user intervention
scene-structure-techniques
Use when structuring scenes or planning chapter content - provides scene-sequel framework, tension management, and beat-by-beat structure for compelling scenes
product-strategist
Strategic product leadership toolkit for Head of Product including OKR cascade generation, market analysis, vision setting, and team scaling. Use for strategic planning, goal alignment, competitive analysis, and organizational design.
scientific-brainstorming
Creative research ideation and exploration. Use for open-ended brainstorming sessions, exploring interdisciplinary connections, challenging assumptions, or identifying research gaps. Best for early-stage research planning when you do not have specific observations yet. For formulating testable hypotheses from data use hypothesis-generation.
solo-undercover
Run a single-player Who Is the Undercover style game. Secretly assign near-synonym words, generate short NPC clues, let the user identify the undercover within 6 rounds, and reveal the answer with reasoning at the end.
casual-gomoku
Play a chat-based 6x6 gomoku game. Render the board in text, accept coordinates like B3, alternate turns, and declare the winner when either side connects five in a row.
office-survival-choices
Run a 15-turn office or lab survival choice game with mounting pressure. Explain the fail/pass conditions up front, trigger a pressure event every two turns, track energy, pressure, dignity, and inventory, and resolve survival on turn 15.
guess-word-yes-no
Run a yes-or-no word guessing game. Choose a common secret word, answer only with 是 or 否 for up to 15 rounds, and reveal the word after 15 questions or a correct guess.
mini-rpg-adventure
Run a 15-turn lightweight chat RPG with a fixed three-act rhythm. Ask for scene, setting, identity, and difficulty; generate 100-200 Chinese characters per scene, track scene-specific resources, enforce checkpoints on turns 5 and 10, and end with a structured result on turn 15.
video-script-writer
Write engaging video scripts for YouTube, TikTok, and other platforms. Creates complete scripts with hooks, main content, and CTAs. Supports various formats including tutorials, vlogs, reviews, explainers, and storytelling. Use when creating video scripts, writing YouTube content, or planning video structure.
content-repurposer
Master skill that transforms ANY content into 8+ formats: slides, infographic, video script, podcast, social posts, email series, flashcards, quiz, one-pager, interactive game.
scientific-brainstorming
Creative research ideation and exploration. Use for open-ended brainstorming sessions, exploring interdisciplinary connections, challenging assumptions, or identifying research gaps. Best for early-stage research planning when you do not have specific observations yet. For formulating testable hypotheses from data use hypothesis-generation.
setup-mcp-server
Add mcp-rubber-duck MCP server to an AI coding tool (Claude Desktop, Cursor, VS Code, Windsurf, etc.)
game-control
Control a running Tiny game engine via HTTP. Send key presses, releases, and taps to interact with the game. Use when the user asks to play, control, test, or interact with a running game.
agentic-ux-design-relationship-centric-interfaces
Design AI-first interfaces that build ongoing relationships through memory, trust evolution, and collaborative planning, not just isolated screen interactions
webnovel-write
Writes webnovel chapters (3000-5000 words) using v5.1 dual-agent architecture. Context Agent gathers context, writer produces pure text (no XML tags), review agents report issues, polish fixes problems, Data Agent extracts entities with AI.
webnovel-init
Initializes webnovel projects with settings, outline framework, and state.json. Supports quick/standard/deep modes. Activates when user wants to start a new novel or /webnovel-init.
algorithmic-art
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.