godot-gdscript-patterns
Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.
Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.
Generates detailed chapter outlines for books, including key scenes, plot progression, character arcs, and themes. Use this when planning book structure or expanding story ideas.
Guide for breaking changes into logical, atomic commits using interactive staging. Use when committing changes that span multiple concerns, when needing to stage parts of files (hunks), when asked to create well-organized commit history, or when changes should be split into multiple commits.
[Bot developer] Creates multi-step wizard flows with validation and state persistence using @WizardHandler and WizardStep. Use when building forms, questionnaires, or multi-step conversations that need typed state and validation.
Creates multi-step wizard flows with validation and state persistence using @WizardHandler and WizardStep. Use when building forms, questionnaires, or multi-step conversations that need typed state and validation.
Narrative-driven animation skill for explanatory content and visual storytelling. **Triggers when:** - User wants to explain a concept or process - Request involves step-by-step demonstrations - Content is educational or tutorial-like - User mentions "explain", "show how", "demonstrate", "walk through" **Capabilities:** - Breaking concepts into digestible visual steps - Progressive revelation of information - Highlighting cause-and-effect relationships - Building intuition through visual metaphors
Scene composition and orchestration skill for creating complex multi-part animations. **Triggers when:** - User wants to compose multi-element scenes - Request involves combining multiple visual elements - Scene requires act-based structure or transitions - User mentions "scene", "compose", "combine", "orchestrate" **Capabilities:** - Scene graph construction with acts and transitions - Multi-object coordination and timing - Camera movements and focus control - Layered animation sequences
Implement ReasoningBank adaptive learning with AgentDB's 150x faster vector database. Includes trajectory tracking, verdict judgment, memory distillation, and pattern recognition. Use when building self-learning agents, optimizing decision-making, or implementing experience replay systems.
Implement adaptive learning with ReasoningBank for pattern recognition, strategy optimization, and continuous improvement. Use when building self-learning agents, optimizing workflows, or implementing meta-cognitive systems.
根据用户描述的故事内容,润色故事线并拆分为分镜脚本,批量生成风格一致的故事板插图。提供8种视觉风格选择,基于故事类型推荐最佳风格。调用Gemini API生成图片,保存到Obsidian图片目录。触发词:"分镜故事"、"故事板"、"做个分镜"、"创建故事板"、"storyboard"、"画个故事"。
Knowledge comic creator supporting multiple styles (Logicomix/Ligne Claire, Ohmsha manga guide). Creates original educational comics with detailed panel layouts and sequential image generation. Use when user asks to create "知识漫画", "教育漫画", "biography comic", "tutorial comic", or "Logicomix-style comic".
Operate the LunaBox visual novel / galgame library via the `lunacli` CLI tool. This skill should be used when the user asks to browse their game library, get game details or recommendations, launch a game, backup saves, or check play status. Trigger on keywords: game, galgame, visual novel, VN, play, launch, start, backup, save, library, LunaBox, lunacli.
Interactive screen reader simulation for education and debugging. Parses HTML/JSX and produces step-by-step narration of what a screen reader would announce. Supports reading order, Tab navigation, heading navigation (H key), and form navigation (F key) modes. Not a replacement for real screen reader testing.
Interactive screen reader simulation for education and debugging. Parses HTML/JSX and produces step-by-step narration of what a screen reader would announce. Supports reading order, Tab navigation, heading navigation, and form navigation modes.
Enter explore mode - a thinking partner for exploring ideas, investigating problems, and clarifying requirements. Use when the user wants to think through something before or during a change.
Collaborative brainstorming mode for thinking through problems, ideas, and features before planning. Use when the user wants to discuss, explore ideas, or think through a problem without writing code.
Unreal Engine development: C++/Blueprint patterns, Gameplay Framework, Niagara, Lumen/Nanite, multiplayer, and packaging.
Unity/C# development: MonoBehaviour lifecycle, ScriptableObjects, Addressables, URP/HDRP, physics, UI, editor scripting, and CLI builds.
漫剧生成器 - 基于 Seedance 的漫画风格短剧生成工具。支持以主角图片为基础,自动生成漫剧分镜脚本并生成视频。适用于创作漫画风格的短视频、角色故事、动画短片等。当用户想要生成漫画风格的视频短剧、角色故事或漫剧时使用此技能。