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Development

Frameworks, languages, and architectural tools.

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frontend
185

d3-interaction-animation

Use when creating interactive visualizations with transitions, animations, drag/zoom/brush behaviors, or DOM manipulation. Invoke for data binding with .join(), animated transitions, interactive behaviors, user input handling, or selection operations.

majiayu000
majiayu000
development
open
frontend
185

data-attributes

Using data-* attributes as the HTML/CSS/JS bridge for state, variants, and configuration. Use when managing element state, styling variants, or configuring behavior without JavaScript classes.

majiayu000
majiayu000
development
open
frontend
185

form-validator-generator

Generate comprehensive form validation logic for React forms with TypeScript. Use when creating signup/login forms, input validation, or user data collection. Includes email regex, password strength, required fields, and error handling.

majiayu000
majiayu000
development
open
frontend
185

html-basics

Core HTML5 elements, document structure, and foundational markup patterns

majiayu000
majiayu000
development
open
frontend
185

html-style

Apply opinionated styling to barebones HTML. Use when user has plain/unstyled HTML and wants to apply consistent visual styling. Triggers: style this HTML, apply styling, make this look good, /html-style, or when user shares HTML that needs CSS. Transforms tables, lists, status indicators, buttons, and layouts into a cohesive design system.

majiayu000
majiayu000
development
open
frontend
185

htmlcsstoimage

HTMLCSStoImage API via curl. Use this skill to generate images from HTML/CSS or capture screenshots of web pages.

majiayu000
majiayu000
development
open
frontend
185

infographic-generator-p5

This skill generates an interactive infographic visualization using p5.js that read vis-network compatible JSON data. Use this skill when creating educational infographics with nodes, edges, and hover interactions where users can explore relationships between concepts. Each infographic displays shapes with labels, shows tooltips on hover, and displays detailed descriptions in a control panel below the drawing area. The nodes are placed in absolute coordinates. The output is not a responsive design.

majiayu000
majiayu000
development
open
full-stack
185

fvtt-sheets

This skill should be used when creating or extending ActorSheet/ItemSheet classes, implementing getData or _prepareContext, binding events with activateListeners, handling drag/drop, or migrating from ApplicationV1 to ApplicationV2. Covers both legacy V1 and modern V2 patterns.

majiayu000
majiayu000
development
open
full-stack
185

deploy-vercel

Provides comprehensive Vercel deployment standards optimized for Next.js applications, covering environment configuration, edge functions, serverless architecture, database integration, cron jobs, and production best practices

majiayu000
majiayu000
development
open
full-stack
185

dotnet-feature

Expert .NET 10 Full-Stack Developer skill. Use this when implementing new features, vertical slices, or modifying existing logic in the MoreSpeakers application. It covers Domain, Data (EF Core), Managers, and Web (Razor Pages + HTMX).

majiayu000
majiayu000
development
open
full-stack
185

link

Full-stack monorepo expert for wellness-link project. Handles features spanning packages/web (React 19 + Tailwind v4) and packages/api (Bun + Elysia). Use for full-stack features, cross-package types, monorepo workflows, workspace commands. Keywords: fullstack, monorepo, wellness-link, cross-package, workspace, bun.

majiayu000
majiayu000
development
open
gaming
185

cards-containers

Use when animating cards, panels, tiles, or container elements to create depth and interactivity

majiayu000
majiayu000
development
open
gaming
185

game-generator

Generate GameSpec JSON and Lua scripts for the AI Game Platform. Use when creating games, adding features like player movement, enemies, collectibles, or fixing Lua script issues. Supports FPS, 2D side-scrollers, and 3D platformers.

majiayu000
majiayu000
development
open
gaming
185

business-english-game

Create interactive learning games for business English practice. Supports multiple game types (quiz, simulation, drag-drop) across various business scenarios (emails, meetings, presentations, negotiations). Generate HTML/React-based games tailored to user's industry, job role, and proficiency level. Use when users request business English learning games, practice materials, interactive training content, or educational exercises for professional English communication.

majiayu000
majiayu000
development
open
gaming
185

ai-npc-dialogue-designer

Design AI-powered immersive NPC systems for escape room games using proven actor techniques from Korean immersive escape rooms (Danpyeonsun, Ledasquare). Implements adaptive dialogue, emotional simulation, player profiling, and trust dynamics using Gemini/GPT-4. Creates character profiles with lying probabilities, improvisational responses, and cost-optimized streaming. Use for murder mystery NPCs, suspect interrogation, or dynamic character interactions.

majiayu000
majiayu000
development
open
gaming
185

generate-3d-model

Convert 2D images to 3D GLB models using Fal.ai's sam-3/3d-objects model. Use this skill when the user asks to create 3D models from images, convert images to GLB format, or generate 3D game assets from 2D sources.

majiayu000
majiayu000
development
open
gaming
185

character-appeal

Use when creating or animating characters that need to connect with audiences—hero protagonists, memorable villains, lovable sidekicks, or any figure that must have personality and presence.

majiayu000
majiayu000
development
open
gaming
185

generating-item-images

Generate AI-powered item images for Mystica game using Gemini with R2-hosted reference images. Use when creating item assets, generating game art, or when user mentions "item image", "generate image", "Mystica items", or "game assets".

majiayu000
majiayu000
development
open
gaming
185

algorithmic-art

Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original algorithmic art rather than copying existing artists' work to avoid copyright violations.

agnt-gg
agnt-gg
development
open
gaming
185

archetype-designer

Design and manage TraitorSim agent archetypes with OCEAN personality traits, stat biases, and gameplay profiles. Use when creating new archetypes, modifying personality traits, defining character types, or when asked about archetype design, OCEAN traits, Big Five personality, or character templates.

majiayu000
majiayu000
development
open
gaming
185

convex-game-management

Manage game lifecycle, player turns, round rotation, scoring, and game state transitions. Use when implementing game creation, turn management, score updates, and game completion flows in PictionAI.

majiayu000
majiayu000
development
open
gaming
185

japanese-learning-game

Create effective Japanese learning games with SRS (Spaced Repetition System), audio-first approach, and gamification elements. Use this skill when building vocabulary flashcards, conversation practice games, or interactive quiz games for Japanese learners (JLPT N5-N3). Includes ready-to-use templates, word databases, and conversation scenarios.

majiayu000
majiayu000
development
open
mobile
185

add-home-widget-selector

为Flutter插件添加可配置的选择器小组件(HomeWidget),支持用户点击配置、数据选择和动态数据渲染。核心特性:(1) 配置dataSelector保存必要数据,(2) 通过controller传递id获取最新数据,(3) 支持导航到详情页

majiayu000
majiayu000
development
open
mobile
185

changelog-app

Update app ChangeLog entries under apps/*/ChangeLog and keep app version metadata in sync. Use when updating app versions or recording app-level changes; touches apps/*/ChangeLog and apps/*/src/*.app.src.

majiayu000
majiayu000
development
open
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