unreal-lumen
Unreal Engine Lumen skill for global illumination, reflections, and dynamic lighting.
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Unreal Engine Lumen skill for global illumination, reflections, and dynamic lighting.
Unreal Engine Sequencer skill for cinematics, camera cuts, and in-game cutscenes.
Expert skill for building interactive REPLs with rich editing and evaluation features
Expert skill for Gazebo Classic and Ignition/Gazebo Sim world creation and plugin development. Create SDF worlds with terrain, lighting, physics configuration, sensor models, and custom plugins.
Define and document prototype interactions, transitions, and hotspots
Generate Textual (Python) TUI application structure with widgets, screens, and CSS styling.
Build AppImage bundles with AppDir structure for portable Linux applications
Create macOS DMG installers with custom backgrounds and app placement
Configure Flutter for desktop platforms with platform channels and native integrations
Generate .NET MAUI project with platform-specific handlers for desktop and mobile
Build native OS notifications with actions, images, and progress indicators across platforms
Configure Neutralino.js for lightweight desktop applications
Cross-platform screen and window capture for screenshots and recording
Configure Swift Package Manager with platform-specific dependencies and build settings
Generate SwiftUI views with proper state management (@State, @Binding, @ObservedObject, @StateObject) and macOS-specific patterns