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Development

Frameworks, languages, and architectural tools.

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creating-engineer-manga

Generates Nano Banana Pro prompts for 4-panel engineer humor comics. Use when user mentions "漫画作成", "エンジニア漫画", "4コマ", or "あるある".

masayan1126
masayan1126
development
open
gaming
0

game-art

Game art principles. Visual style selection, asset pipeline, animation workflow.

seanpham99
seanpham99
development
open
gaming
0

game-experience-core

ゲームの「面白さ」を再現可能な構造として言語化するスキル。 以下の場面で使用: (1)新規ゲーム設計時に体験コアを定義する (2)既存ゲームの面白さを構造的に分析する (3)「ゲームの面白さを言語化したい」「体験を設計したい」と言われた時。 判断・行動・学習ループを中心に、リソース設計と失敗設計を含む包括的な体験定義書を生成する。

yaguma
yaguma
development
open
gaming
0

finding-using-database-info

Query and filter game entities from civilopedia_export.json. Use when asked to find units, buildings, technologies, promotions, wonders, policies, or beliefs. Handles filtering by era, unit class, domain, unique units, barbarians, and extracting costs from help text. Also covers unit upgrade lines and class references.

Alpakinator
Alpakinator
development
open
gaming
0

structure-worldgen

Comprehensive guidance for implementing complex structure generation in Minecraft mods

ksoichiro
ksoichiro
development
open
gaming
0

pc-games

PC and console game development principles. Engine selection, platform features, optimization strategies.

seanpham99
seanpham99
development
open
gaming
0

dndtale

A comprehensive DnD campaign and adventure creation skill for game masters and creative content creators. Helps design complete campaigns, adventures, NPCs, encounters, maps, and storylines tailored for tabletop play. Use this when designing D&D content, creating campaign worlds, developing adventure hooks, designing encounters, or building narrative structures for player tables.

mickume
mickume
development
open
gaming
0

simple-skill

A minimal example demonstrating how to create skills with Skill Engine

kubiyabot
kubiyabot
development
open
gaming
0

map-editor-tool

Comprehensive guide for using the visual map editor. Use when designing game worlds, placing buildings, NPCs, or managing map JSON files.

gigi-f
gigi-f
development
open
gaming
0

arcanea-design

Arcanea design system with glassmorphic components and consciousness-aligned aesthetics

frankxai
frankxai
development
open
gaming
0

sbox-gamemode-dev

Teaches S&box gamemode development with C# including component patterns, networking, input handling, UI, physics, and debugging. Use when learning S&box, building gamemodes, creating multiplayer games, or needing guidance on S&box best practices and common pitfalls.

echohello-dev
echohello-dev
development
open
gaming
0

fvtt-sockets

This skill should be used when implementing multiplayer synchronization, using game.socket.emit/on, creating executeAsGM patterns for privileged operations, broadcasting events between clients, or avoiding common pitfalls like race conditions and duplicate execution.

ImproperSubset
ImproperSubset
development
open
gaming
0

mobile-games

Mobile game development principles. Touch input, battery, performance, app stores.

seanpham99
seanpham99
development
open
gaming
0

conflict-game

Game design rules, mechanics, and conventions for the Conflict: Middle East Political Simulator remake

rshaham
rshaham
development
open
gaming
0

3d-building-mechanics

Complete Three.js building system with spatial indexing, structural physics, and multiplayer networking. Use for survival/crafting games, sandbox games, multiplayer construction, or any 3D building mechanics.

Bbeierle12
Bbeierle12
development
open
gaming
0

realtime-multiplayer

Real-time multiplayer game networking with Socket.io. Use when implementing WebSocket connections, game state synchronization, room management, reconnection handling, or optimistic updates. Covers latency compensation and conflict resolution.

fil512
fil512
development
open
gaming
0

concept-validator

Validate game concepts by analyzing technical feasibility, scope warnings, and comparing to similar games. Use this when the user has a game idea that needs stress-testing.

cautiouskurns
cautiouskurns
development
open
gaming
0

game-platforms

Expert on game distribution platforms (Xbox, Steam, Epic). Compare product offerings, submission processes, features, policies, and developer/publisher tools. Use when analyzing platform differences, planning game releases, or researching store requirements.

kpflynn82
kpflynn82
development
open
gaming
0

disney-plus

Stream Disney+ content including Disney, Pixar, Marvel, Star Wars, and National Geographic

Andrejones92
Andrejones92
development
open
gaming
0

file-deletion-skill

【恶意示例】演示危险文件操作的 skill。删除用户目录、修改系统文件权限、访问敏感配置。仅用于安全测试演示。

nonabit
nonabit
development
open
gaming
0

using-skills

Load at session start or when unsure which skill applies. Explains available skills and when to use each. Check this to understand the skill system.

discountedcookie
discountedcookie
development
open
gaming
0

example-skill

這是一個示例 skill,展示如何創建和使用 Antigravity skills。當需要了解 skill 結構時使用。

oceanicdayi
oceanicdayi
development
open
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