unicorn-or-bust
Start the Unicorn or Bust game. Use this skill when a user wants to play the Unicorn or Bust game - a choose your own adventure game where you play as a startup founder navigating challenges to build a unicorn. The game is powered by the unicorn-or-bust MCP server with dynamic challenges, resource management (runway, morale, product, investor hype), and stat progression.
snd-combat-plugin-integration
Use this skill when implementing combat automation in SND macros using rotation plugins like BossMod, RSR (RotationSolver Reborn), or Wrath. Covers plugin control, state management, and combat patterns.
playstation
Manage PlayStation Network account, trophies, and game library
webnovel-init
Initializes webnovel projects with settings, outline framework, and state.json. Supports quick/standard/deep modes. Activates when user wants to start a new novel or /webnovel-init.
ncine-presentation
Slidev presentation documenting 14 years of nCine 2D game framework development.
game-concept-generator
Generate game concepts through interactive constraint gathering. Use this when the user wants game ideas, needs inspiration, or wants to explore different game concepts based on their constraints.
audio-layering-somatic-cue
Nervous system engineering for safe, embodied trance experiences
rulebook-writing
Expert guidance for writing UP SHIP! rulebook content following Euro-style board game best practices. Use when drafting rules sections, reviewing rules clarity, restructuring content, or ensuring consistency. Covers section ordering, terminology, formatting, cross-referencing, and audience design.
skill-creator
Claude 스킬을 생성하고 작성하는 것을 도와줍니다. 새로운 스킬 만들기, 스킬 작성 가이드, 베스트 프랙티스 적용 등의 키워드에 반응합니다.
dongshan-next-map-development
Expert guide for developing the Dongshan Next Map LBS game, covering 3-layer architecture, Zustand state management, custom Systems (LBS, Save, Quest), and HUD development.
hello-world
Example skill showing minimal structure. Use as a template for creating new skills.
player-movement-camera
Implement 3D exploration movement + fixed 3/4 camera + 8-direction facing
manage-assets
Instructions for managing game assets (sprites, audio) and updating the manifest.
snd-bossmodreborn-integration
Use this skill when implementing combat automation in SND macros using the BossModReborn plugin. Covers preset management, rotation configuration, and AI control via chat commands.
realitykit-ar-companion
Comprehensive RealityKit skill optimized for building AR companion experiences on iOS and visionOS, with character animation, body/hand tracking, AI integration patterns, spatial audio, and entity lifecycle management
board-sdk
This skill should be used when the user asks about "touch input", "BoardInput", "BoardContact", "piece detection", "glyph", "glyph recognition", "simulator", "Board hardware", "contact phases", "Piece Set", "touch system", "Board SDK", "multi-touch", "noise rejection", or discusses Board hardware integration and input handling.